info/History: Cover removal of Autonav, SAIL and TREATIES

Signed-off-by: Markus Armbruster <armbru@pond.sub.org>
This commit is contained in:
Markus Armbruster 2015-04-05 11:53:07 +02:00
parent a455169edd
commit 05fe8b771c

View file

@ -236,11 +236,18 @@ even more game customization without recompile, and flexible update
schedule configuration. New configuration choices include AUTO_POWER,
RAILWAYS and rollover_avail. Options SHOWPLANE, SHIPNAMES, NEWPOWER,
NEW_STARVE, NEW_WORK, ORBIT and PLANENAMES are no longer configurable.
Options NUKEFAILDETONATE, SLOW_WAR, SNEAK_ATTACK, FUEL, GRAB_THINGS
and SHIP_DECAY are gone. Options PINPOINTMISSILE, DEMANDUPDATE,
UPDATESCHED, DRNUKE, TRADESHIPS, NONUKES, NEUTRON, BIG_CITY,
DEFENSE_INFRA, LANDSPIES, NO_LCMS, NO_HCMS and NO_OIL
got replaced by more flexible configuration.
Options PINPOINTMISSILE, DEMANDUPDATE, UPDATESCHED, DRNUKE,
TRADESHIPS, NONUKES, NEUTRON, BIG_CITY, DEFENSE_INFRA, LANDSPIES,
NO_LCMS, NO_HCMS and NO_OIL got replaced by more flexible
configuration.
Autonav and SAIL had to be sacrificed to make fixing navigate and
retreat tractable. Despite their flaws they'll be undoubtedly missed
by some.
A number of inessential problematic options have been dropped:
NUKEFAILDETONATE, SLOW_WAR, SNEAK_ATTACK, FUEL, GRAB_THINGS,
SHIP_DECAY and TREATIES.
The xdump command lets client writers access more game more easily.