Simplify write_sects() sector loop nest
No functional change.
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1 changed files with 4 additions and 6 deletions
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@ -101,8 +101,6 @@ static int DISTINCT_ISLANDS = 1;
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static char *program_name;
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#define XSIZE ((WORLD_X) / 2) /* basically world x-y size */
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#define YSIZE (WORLD_Y)
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#define STABLE_CYCLE 4 /* stability required for perterbed capitals */
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#define INFINITY 999 /* a number which means "BIG" */
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@ -1078,10 +1076,10 @@ write_sects(void)
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struct sctstr *sct;
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int c, x, y, total;
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for (y = 0; y < YSIZE; y++) {
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for (x = 0; x < XSIZE; x++) {
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sct = getsectp(x * 2 + (y & 1), y);
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total = elev[sct->sct_x][y];
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for (y = 0; y < WORLD_Y; y++) {
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for (x = y % 2; x < WORLD_X; x += 2) {
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sct = getsectp(x, y);
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total = elev[x][y];
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if (total < LANDMIN) {
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sct->sct_type = SCT_WATER;
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} else if (total < HILLMIN)
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