Fix some argument prompts to end in one space
Corrects first argument of collect and show, and second argument of assault, follow, mine, lmine and mobquota.
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parent
a1f4dc9592
commit
0a61f8eb78
6 changed files with 7 additions and 7 deletions
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@ -82,7 +82,7 @@ assa(void)
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*/
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*/
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if ((off->shp_uid =
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if ((off->shp_uid =
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onearg(player->argp[2], "Assault from ship #")) < 0) {
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onearg(player->argp[2], "Assault from ship # ")) < 0) {
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pr("You may only assault from one ship!\n");
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pr("You may only assault from one ship!\n");
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return RET_FAIL;
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return RET_FAIL;
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}
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}
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@ -60,7 +60,7 @@ coll(void)
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pr("Loans are not enabled.\n");
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pr("Loans are not enabled.\n");
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return RET_FAIL;
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return RET_FAIL;
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}
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}
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if ((arg = onearg(player->argp[1], "Collect on loan #")) < 0)
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if ((arg = onearg(player->argp[1], "Collect on loan # ")) < 0)
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return RET_SYN;
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return RET_SYN;
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/* Check if it's a valid loan. That means, is it a valid loan,
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/* Check if it's a valid loan. That means, is it a valid loan,
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owed to this player, with a valid duration and it's been signed. */
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owed to this player, with a valid duration and it's been signed. */
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@ -53,7 +53,7 @@ foll(void)
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}
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}
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if (!snxtitem(&nstr, EF_SHIP, player->argp[1]))
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if (!snxtitem(&nstr, EF_SHIP, player->argp[1]))
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return RET_SYN;
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return RET_SYN;
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cp = getstarg(player->argp[2], "leader?", buf);
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cp = getstarg(player->argp[2], "leader? ", buf);
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if (cp == 0)
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if (cp == 0)
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cp = "";
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cp = "";
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good = sscanf(cp, "%d", &leader);
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good = sscanf(cp, "%d", &leader);
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@ -55,7 +55,7 @@ mine(void)
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if (!snxtitem(&ni, EF_SHIP, player->argp[1]))
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if (!snxtitem(&ni, EF_SHIP, player->argp[1]))
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return RET_SYN;
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return RET_SYN;
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mines = onearg(player->argp[2],
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mines = onearg(player->argp[2],
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"Drop how many mines from each ship? ");
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"Drop how many mines from each ship? ");
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if (mines <= 0)
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if (mines <= 0)
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return RET_SYN;
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return RET_SYN;
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while (nxtitem(&ni, &ship)) {
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while (nxtitem(&ni, &ship)) {
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@ -126,7 +126,7 @@ landmine(void)
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if (sect.sct_own == sect.sct_oldown)
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if (sect.sct_own == sect.sct_oldown)
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pr("There are currently %d mines in %s\n",
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pr("There are currently %d mines in %s\n",
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sect.sct_mines, xyas(sect.sct_x, sect.sct_y, player->cnum));
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sect.sct_mines, xyas(sect.sct_x, sect.sct_y, player->cnum));
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sprintf(prompt, "Drop how many mines from %s? ", prland(&land));
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sprintf(prompt, "Drop how many mines from %s? ", prland(&land));
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mines_wanted = onearg(player->argp[2], prompt);
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mines_wanted = onearg(player->argp[2], prompt);
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if (!check_land_ok(&land))
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if (!check_land_ok(&land))
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continue;
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continue;
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@ -74,7 +74,7 @@ mobq(void)
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pr("Ship #%d at %s. Old value %d.\n", ship.shp_uid,
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pr("Ship #%d at %s. Old value %d.\n", ship.shp_uid,
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xyas(ship.shp_x, ship.shp_y, player->cnum),
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xyas(ship.shp_x, ship.shp_y, player->cnum),
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ship.shp_mobquota);
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ship.shp_mobquota);
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cp = getstarg(player->argp[2], "mobility quota?", buf);
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cp = getstarg(player->argp[2], "mobility quota? ", buf);
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if (!cp)
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if (!cp)
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return RET_SYN;
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return RET_SYN;
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if (!check_ship_ok(&ship))
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if (!check_ship_ok(&ship))
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@ -51,7 +51,7 @@ show(void)
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int rlev;
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int rlev;
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if (!(p = getstarg(player->argp[1],
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if (!(p = getstarg(player->argp[1],
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"Show what (bridge, item, land, nuke, plane, sect, ship, tower, updates)?",
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"Show what (bridge, item, land, nuke, plane, sect, ship, tower, updates)? ",
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buf))
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buf))
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|| !*p)
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|| !*p)
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return RET_SYN;
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return RET_SYN;
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