(NS_ALL) [_WIN32]: Change NS_EVERYTHING back to NS_ALL, #undef NS_ALL to prevent conflict with winsock2.h
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11 changed files with 22 additions and 16 deletions
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@ -232,8 +232,8 @@ tend_nxtitem(struct nstr_item *np, void *ptr)
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case NS_LIST:
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/* The change is to take the player->owner check out here */
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break;
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case NS_EVERYTHING:
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/* XXX maybe combine NS_LIST and NS_EVERYTHING later */
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case NS_ALL:
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/* XXX maybe combine NS_LIST and NS_ALL later */
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break;
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case NS_DIST:
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if (!xyinrange(gp->x, gp->y, &np->range)) {
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