(add, plane_bomb, pinflak_planedamage, doship, dounit, doplane, laun)
(launch_sat, scra, scut, scuttle_ship, scuttle_land, knockdown) (ac_planedamage, detonate, attack_val, defense_val, air_damage) (msl_intercept, msl_launch_mindam, pln_prewrite, shp_prewrite): Simplify unit destruction: just zero efficiency, leave makelost() etc. to the prewrite callback.
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parent
1b94ddedc3
commit
0c1bd8e98b
14 changed files with 26 additions and 98 deletions
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@ -64,8 +64,6 @@ attack_val(int combat_mode, struct lndstr *lp)
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struct lchrstr *lcp;
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if (lp->lnd_effic < LAND_MINEFF) {
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makelost(EF_LAND, lp->lnd_own, lp->lnd_uid, lp->lnd_x, lp->lnd_y);
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lp->lnd_own = 0;
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putland(lp->lnd_uid, lp);
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return 0;
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}
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@ -104,8 +102,6 @@ defense_val(struct lndstr *lp)
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struct lchrstr *lcp;
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if (lp->lnd_effic < LAND_MINEFF) {
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makelost(EF_LAND, lp->lnd_own, lp->lnd_uid, lp->lnd_x, lp->lnd_y);
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lp->lnd_own = 0;
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putland(lp->lnd_uid, lp);
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return 0;
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}
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