(add, plane_bomb, pinflak_planedamage, doship, dounit, doplane, laun)

(launch_sat, scra, scut, scuttle_ship, scuttle_land, knockdown)
(ac_planedamage, detonate, attack_val, defense_val, air_damage)
(msl_intercept, msl_launch_mindam, pln_prewrite, shp_prewrite):
Simplify unit destruction: just zero efficiency, leave makelost()
etc. to the prewrite callback.
This commit is contained in:
Markus Armbruster 2006-05-27 19:25:12 +00:00
parent 1b94ddedc3
commit 0c1bd8e98b
14 changed files with 26 additions and 98 deletions

View file

@ -123,9 +123,6 @@ pln_prewrite(int n, void *ptr)
for (i = 0; NULL != (np = getnukep(i)); i++) {
if (np->nuk_own && np->nuk_plane == n) {
mpr(np->nuk_own, "%s lost!\n", prnuke(np));
makelost(EF_NUKE, np->nuk_own, np->nuk_uid,
np->nuk_x, np->nuk_y);
np->nuk_own = 0;
np->nuk_effic = 0;
np->nuk_plane = -1;
putnuke(np->nuk_uid, np);