Unbreak nightly build
The nightly build uses a gross hack to keep timestamps stable: it replaces the system's time() by emp_time(). It doesn't replace other time-related functions such as gettimeofday(). Works as long as we don't mix hacked time with unhacked time. The previous commit compares time gotten from gettimeofday() with time gotten from time(). The nightly build's I/O timeouts become zero, which makes login impossible. Replace gettimeofday(), too.
This commit is contained in:
parent
ed1cbc97e6
commit
10768189e2
2 changed files with 26 additions and 11 deletions
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@ -184,7 +184,9 @@ then
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sed "$n"'a\
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sed "$n"'a\
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#include "emptime.h"\
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#include "emptime.h"\
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#undef time\
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#undef time\
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#define time(timer) emp_time((timer), __FUNCTION__)' $f >$f.patched
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#define time(timer) emp_time((timer), __FUNCTION__)\
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#undef gettimeofday\
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#define gettimeofday(tv, tz) emp_gettimeofday((tv), (tz))' $f >$f.patched
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mv $f.patched $f
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mv $f.patched $f
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fi
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fi
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done
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done
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@ -1,9 +1,9 @@
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diff --git a/include/emptime.h b/include/emptime.h
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diff --git a/include/emptime.h b/include/emptime.h
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new file mode 100644
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new file mode 100644
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index 0000000..a83b29d
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index 0000000..3c1eb7b
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--- /dev/null
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--- /dev/null
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+++ b/include/emptime.h
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+++ b/include/emptime.h
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@@ -0,0 +1,40 @@
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@@ -0,0 +1,43 @@
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+/*
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+/*
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+ * Empire - A multi-player, client/server Internet based war game.
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+ * Empire - A multi-player, client/server Internet based war game.
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+ * Copyright (C) 1986-2011, Dave Pare, Jeff Bailey, Thomas Ruschak,
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+ * Copyright (C) 1986-2011, Dave Pare, Jeff Bailey, Thomas Ruschak,
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@ -30,26 +30,29 @@ index 0000000..a83b29d
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+ *
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+ *
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+ * ---
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+ * ---
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+ *
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+ *
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+ * emptime.h: Time functions for regression testing and
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+ * emptime.h: Time functions for regression testing
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+ * replaying journals.
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+ *
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+ *
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+ * Known contributors to this file:
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+ * Known contributors to this file:
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+ * Ron Koenderink, 2008
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+ * Ron Koenderink, 2008
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+ * Markus Armbruster, 2012
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+ */
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+ */
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+
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+
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+#ifndef EMPTIME_H
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+#ifndef EMPTIME_H
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+#define EMPTIME_H
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+#define EMPTIME_H
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+
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+
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+#include <sys/time.h>
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+#include <time.h>
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+#include <time.h>
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+
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+
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+extern time_t emp_time(time_t *, const char []);
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+extern time_t emp_time(time_t *, const char []);
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+extern int emp_gettimeofday(struct timeval *, void *);
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+
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+#endif
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+#endif
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diff --git a/src/lib/gen/emptime.c b/src/lib/gen/emptime.c
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diff --git a/src/lib/gen/emptime.c b/src/lib/gen/emptime.c
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new file mode 100644
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new file mode 100644
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index 0000000..855de99
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index 0000000..4461093
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--- /dev/null
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--- /dev/null
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+++ b/src/lib/gen/emptime.c
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+++ b/src/lib/gen/emptime.c
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@@ -0,0 +1,50 @@
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@@ -0,0 +1,60 @@
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+/*
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+/*
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+ * Empire - A multi-player, client/server Internet based war game.
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+ * Empire - A multi-player, client/server Internet based war game.
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+ * Copyright (C) 1986-2011, Dave Pare, Jeff Bailey, Thomas Ruschak,
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+ * Copyright (C) 1986-2011, Dave Pare, Jeff Bailey, Thomas Ruschak,
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@ -76,22 +79,22 @@ index 0000000..855de99
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+ *
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+ *
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+ * ---
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+ * ---
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+ *
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+ *
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+ * emptime.c: Time functions for regression testing and
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+ * emptime.c: Time functions for regression testing
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+ * replaying journals.
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+ *
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+ *
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+ * Known contributors to this file:
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+ * Known contributors to this file:
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+ * Ron Koenderink, 2008
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+ * Ron Koenderink, 2008
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+ * Markus Armbruster, 2012
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+ */
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+ */
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+
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+
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+#include <stdio.h>
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+#include <stdio.h>
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+#include <string.h>
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+#include <string.h>
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+#include "emptime.h"
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+#include "emptime.h"
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+
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+
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+static time_t now = (time_t)100L;
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+
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+time_t
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+time_t
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+emp_time(time_t * time_ptr, const char function[])
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+emp_time(time_t * time_ptr, const char function[])
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+{
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+{
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+ static time_t now = (time_t)100L;
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+
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+ if (strcmp(function, "update_main") == 0)
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+ if (strcmp(function, "update_main") == 0)
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+ now += 100L;
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+ now += 100L;
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+
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+
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@ -100,3 +103,13 @@ index 0000000..855de99
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+
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+
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+ return now;
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+ return now;
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+}
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+}
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+
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+int
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+emp_gettimeofday(struct timeval *tv, void *tz)
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+{
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+ if (tv) {
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+ tv->tv_sec = now;
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+ tv->tv_usec = 0;
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+ }
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+ return 0;
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+}
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