(food_needed): New.
(feed_ship, feed_land): Use it. (do_feed): Use it. Estimate of food needed was one too large for integer food needs. Used to round fractional food need to nearest instead of up for supply_commod(), which could cause starvation. (s_commod, get_minimum): Use it. Estimate of food needed was one too large for integer food needs. s_commod() used to reserve one more than get_minimum() would have returned; it's now the same. (famine_victims): New. (feed_people): Use it. This rounds victim fractions down instead of up. It also dosn't flush needs <=1 to zero. Doesn't change starvation, as do_feed() always produces at least one emergency food. Does change food consumption. (starve_some): New. (feed_people): Use it. (feed_ship): Use feed_people(). This rounds victim fractions down instead of up. (feed_land): Use feed_people(). Rounding of victim fractions unchanged. Feeds all people not just mil; closes #913997. (starv_people): New. (starv_sects, starv_ships, starv_units): Use it. Fixes starve land to talk about people instead of mil. (starv_sects): Use famine_victims() rather than feed_people(). Take emergency food into account, because feed_people() doesn't. Don't aim for one extra food, for consistency with starv_ships() and starv_units(). (feed_people): Remove useless parameter. Simplify. (starv_ships, starv_ships): Use famine_victims() rather than feed_ship() and feed_land(). (feed_ship, feed_land): Remove useless parameters. Internal linkage. Simplify. (feed_land): Call resupply_commod() only if there's a food shortage. Don't scrounge lnd_ship for food, resupply_commod() already does.
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6 changed files with 119 additions and 203 deletions
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@ -730,10 +730,11 @@ extern void finish_sects(int);
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extern int new_work(struct sctstr *, int);
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extern int do_feed(struct sctstr *, struct natstr *,
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short *, int *, int *, int);
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extern int feed_people(short *, int, int *);
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extern int feed_people(short *, int);
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extern double food_needed(short *, int);
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extern int famine_victims(short *, int);
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/* land.c */
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extern int prod_land(int, int, int *, int);
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extern int feed_land(struct lndstr *, int, int *, int);
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/* main.c */
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/* in server.h */
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/* material.c */
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@ -796,7 +797,6 @@ extern void produce_sect(int natnum, int etu, int *bp,
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long (*p_sect)[2], int sector_type);
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/* ship.c */
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extern int prod_ship(int, int, int *, int);
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extern int feed_ship(struct shpstr *, int, int *, int);
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/*
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* src/server
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