Reduce bridge tower materials from 400 to 300 hcms.
Bridge spans have been unable to produce enough avail for a tower with
default game configuration since we reduced their maximum population
in commit 6bbd7ffd
, v4.3.6. This commit reduces required avail from
160 to 120, fixing the stock game: 100 civilians and 100 uws can make
that much in a 60 ETU update.
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1 changed files with 2 additions and 2 deletions
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@ -29,7 +29,7 @@
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* Known contributors to this file:
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* Ken Stevens, 1995
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* Steve McClure, 1996
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* Markus Armbruster, 2004-2008
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* Markus Armbruster, 2004-2011
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*/
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#include <config.h>
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@ -187,7 +187,7 @@ int buil_bh = 100; /* hcm required to build a bridge */
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double buil_bc = 1000.0; /* cash required to build a bridge */
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double buil_tower_bt = 100.0; /* tech level required to build a tower */
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int buil_tower_bh = 400; /* hcm required to build a bridge tower */
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int buil_tower_bh = 300; /* hcm required to build a bridge tower */
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double buil_tower_bc = 3000.0; /* cash required to build a bridge tower */
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float drnuke_const = 0.0; /* research must be at least drnuke_const*tech */
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