Represent logged in time in seconds rather than minutes
This simplifies things. In particular, it gets rid of random rounding in getcommand(), which created a variation in the nightly build depending on whether the update starts before or after the deity logs out. Replace struct natstr member nat_minused by nat_timeused, and update cou_ca[] accordingly (this affects xdump nat). Replace player member minleft by timeleft, and getminleft() by gettimeleft(). Update getcommand(), daychange(), player_main(), status() accordingly, taking care not to change player output. Change edit country key 'u' to work in seconds.
This commit is contained in:
parent
436328f641
commit
14319b89ec
10 changed files with 40 additions and 42 deletions
|
@ -99,7 +99,7 @@ struct natstr {
|
|||
signed char nat_update; /* Want an update or not. */
|
||||
unsigned short nat_tgms; /* # of telegrams to be announced */
|
||||
unsigned short nat_ann; /* # of annos pending */
|
||||
unsigned short nat_minused; /* number of minutes used today */
|
||||
int nat_timeused; /* number of seconds used today */
|
||||
short nat_btu; /* bureaucratic time units */
|
||||
short nat_access; /* The tick when BTUs were last updated */
|
||||
long nat_reserve; /* military reserves */
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue