Represent logged in time in seconds rather than minutes
This simplifies things. In particular, it gets rid of random rounding in getcommand(), which created a variation in the nightly build depending on whether the update starts before or after the deity logs out. Replace struct natstr member nat_minused by nat_timeused, and update cou_ca[] accordingly (this affects xdump nat). Replace player member minleft by timeleft, and getminleft() by gettimeleft(). Update getcommand(), daychange(), player_main(), status() accordingly, taking care not to change player output. Change edit country key 'u' to work in seconds.
This commit is contained in:
parent
436328f641
commit
14319b89ec
10 changed files with 40 additions and 42 deletions
|
@ -85,7 +85,7 @@ nat_reset(struct natstr *natp, enum nat_status stat, coord x, coord y)
|
|||
}
|
||||
|
||||
natp->nat_dayno = 0;
|
||||
natp->nat_minused = 0;
|
||||
natp->nat_timeused = 0;
|
||||
natp->nat_update = 0;
|
||||
|
||||
natp->nat_tgms = 0;
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue