Clean up superfluous include of nsc.h in prototypes.h

This commit is contained in:
Markus Armbruster 2011-04-03 10:41:10 +02:00
parent a2386edc01
commit 157ae8ec21
9 changed files with 9 additions and 2 deletions

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@ -35,8 +35,9 @@
#include "file.h" #include "file.h"
#include "nat.h" #include "nat.h"
#include "nsc.h"
#include "player.h" #include "player.h"
#include "sect.h"
#include "prototypes.h" #include "prototypes.h"
#include "sect.h"
#endif #endif

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@ -39,7 +39,6 @@
#include <string.h> #include <string.h>
#include <time.h> #include <time.h>
#include "item.h" #include "item.h"
#include "nsc.h"
#include "misc.h" #include "misc.h"
#include "types.h" #include "types.h"

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@ -38,6 +38,7 @@
#include "item.h" #include "item.h"
#include "land.h" #include "land.h"
#include "match.h" #include "match.h"
#include "nsc.h"
#include "nuke.h" #include "nuke.h"
#include "plane.h" #include "plane.h"
#include "product.h" #include "product.h"

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@ -38,6 +38,7 @@
#include "file.h" #include "file.h"
#include "player.h" #include "player.h"
#include "prototypes.h" #include "prototypes.h"
#include "xy.h"
/* Note that timestamps make things tricky. And, we don't /* Note that timestamps make things tricky. And, we don't
* really care about the timestamp, we just care about the rest * really care about the timestamp, we just care about the rest

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@ -34,6 +34,7 @@
#include "file.h" #include "file.h"
#include "land.h" #include "land.h"
#include "nsc.h"
#include "prototypes.h" #include "prototypes.h"
#include "sect.h" #include "sect.h"

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@ -34,6 +34,7 @@
#include "file.h" #include "file.h"
#include "nat.h" #include "nat.h"
#include "nsc.h"
#include "player.h" #include "player.h"
#include "prototypes.h" #include "prototypes.h"
#include "treaty.h" #include "treaty.h"

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@ -36,6 +36,7 @@
#include "damage.h" #include "damage.h"
#include "file.h" #include "file.h"
#include "map.h" #include "map.h"
#include "nsc.h"
#include "path.h" #include "path.h"
#include "player.h" #include "player.h"
#include "prototypes.h" #include "prototypes.h"

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@ -38,6 +38,7 @@
#include <limits.h> #include <limits.h>
#include "file.h" #include "file.h"
#include "match.h" #include "match.h"
#include "nsc.h"
#include "player.h" #include "player.h"
#include "prototypes.h" #include "prototypes.h"

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@ -62,6 +62,7 @@
#include "prototypes.h" #include "prototypes.h"
#include "server.h" #include "server.h"
#include "tel.h" #include "tel.h"
#include "xy.h"
static void pr_player(struct player *pl, int id, char *buf); static void pr_player(struct player *pl, int id, char *buf);
static void upr_player(struct player *pl, int id, char *buf); static void upr_player(struct player *pl, int id, char *buf);