Clean up superfluous include of nsc.h in prototypes.h
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a2386edc01
commit
157ae8ec21
9 changed files with 9 additions and 2 deletions
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@ -35,8 +35,9 @@
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#include "file.h"
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#include "file.h"
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#include "nat.h"
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#include "nat.h"
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#include "nsc.h"
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#include "player.h"
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#include "player.h"
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#include "sect.h"
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#include "prototypes.h"
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#include "prototypes.h"
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#include "sect.h"
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#endif
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#endif
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@ -39,7 +39,6 @@
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#include <string.h>
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#include <string.h>
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#include <time.h>
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#include <time.h>
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#include "item.h"
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#include "item.h"
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#include "nsc.h"
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#include "misc.h"
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#include "misc.h"
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#include "types.h"
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#include "types.h"
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@ -38,6 +38,7 @@
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#include "item.h"
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#include "item.h"
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#include "land.h"
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#include "land.h"
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#include "match.h"
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#include "match.h"
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#include "nsc.h"
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#include "nuke.h"
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#include "nuke.h"
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#include "plane.h"
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#include "plane.h"
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#include "product.h"
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#include "product.h"
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@ -38,6 +38,7 @@
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#include "file.h"
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#include "file.h"
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#include "player.h"
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#include "player.h"
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#include "prototypes.h"
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#include "prototypes.h"
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#include "xy.h"
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/* Note that timestamps make things tricky. And, we don't
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/* Note that timestamps make things tricky. And, we don't
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* really care about the timestamp, we just care about the rest
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* really care about the timestamp, we just care about the rest
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@ -34,6 +34,7 @@
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#include "file.h"
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#include "file.h"
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#include "land.h"
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#include "land.h"
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#include "nsc.h"
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#include "prototypes.h"
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#include "prototypes.h"
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#include "sect.h"
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#include "sect.h"
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@ -34,6 +34,7 @@
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#include "file.h"
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#include "file.h"
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#include "nat.h"
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#include "nat.h"
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#include "nsc.h"
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#include "player.h"
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#include "player.h"
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#include "prototypes.h"
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#include "prototypes.h"
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#include "treaty.h"
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#include "treaty.h"
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@ -36,6 +36,7 @@
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#include "damage.h"
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#include "damage.h"
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#include "file.h"
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#include "file.h"
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#include "map.h"
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#include "map.h"
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#include "nsc.h"
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#include "path.h"
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#include "path.h"
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#include "player.h"
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#include "player.h"
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#include "prototypes.h"
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#include "prototypes.h"
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@ -38,6 +38,7 @@
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#include <limits.h>
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#include <limits.h>
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#include "file.h"
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#include "file.h"
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#include "match.h"
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#include "match.h"
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#include "nsc.h"
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#include "player.h"
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#include "player.h"
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#include "prototypes.h"
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#include "prototypes.h"
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@ -62,6 +62,7 @@
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#include "prototypes.h"
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#include "prototypes.h"
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#include "server.h"
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#include "server.h"
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#include "tel.h"
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#include "tel.h"
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#include "xy.h"
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static void pr_player(struct player *pl, int id, char *buf);
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static void pr_player(struct player *pl, int id, char *buf);
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static void upr_player(struct player *pl, int id, char *buf);
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static void upr_player(struct player *pl, int id, char *buf);
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