tend: Suppress "not on ship" unless land unit is selected by UID
The quickest way to tend all land units on a ship is to select all land units with '*'. However, tend then prints a "not on ship" message for every land unit not on the tender, as the load-tend test demonstrates. Annoying. Suppress this message unless the land unit was explictly selected by UID. Similar to how load and unload suppress messages, only they get the condition wrong (to be fixed soon). A related annoyance remains, also visible in the load-tend test: tend can still complain "not on ship" many times when tending explicitly selected land units from multiple ships. Signed-off-by: Markus Armbruster <armbru@pond.sub.org>
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3 changed files with 3 additions and 123 deletions
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@ -217,7 +217,8 @@ tend_land(struct shpstr *tenderp, char *units)
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if (!player->owner)
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continue;
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if (land.lnd_ship != tenderp->shp_uid) {
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pr("%s is not on %s!\n", prland(&land), prship(tenderp));
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if (lni.sel == NS_LIST)
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pr("%s is not on %s!\n", prland(&land), prship(tenderp));
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continue;
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}
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if (!(lchr[(int)land.lnd_type].l_flags & L_ASSAULT)) {
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