Fix loading x-light missiles on ships without capability plane

These ships could only use their x-light slots for x-light planes, not
their plane slots.  For instance, agc (30 x-light slots, 32 plane
slots) could load only 30 sams, and mb (0 x-light slots, 10 plane
slots) could not load any sams.

Culprit is could_be_on_ship().  Broken in commit 3e370da5, v4.3.17.
This commit is contained in:
Markus Armbruster 2010-05-02 18:27:33 +02:00
parent 265bd0c56b
commit 162158fd4a

View file

@ -827,6 +827,7 @@ could_be_on_ship(struct plnstr *pp, struct shpstr *sp,
{
struct plchrstr *pcp = &plchr[pp->pln_type];
struct mchrstr *mcp = &mchr[sp->shp_type];
int nfw;
if (pcp->pl_flags & P_K)
nch++;
@ -837,14 +838,17 @@ could_be_on_ship(struct plnstr *pp, struct shpstr *sp,
else if (pcp->pl_flags & P_M)
nmsl++;
n++;
nfw = n - nch - nxl - nmsl;
n -= MIN(nch, mcp->m_nchoppers);
n -= MIN(nxl, mcp->m_nxlight);
if (nch > mcp->m_nchoppers) /* overflow into fixed-wing slots */
nfw += nch - mcp->m_nchoppers;
if (nxl > mcp->m_nxlight) /* overflow into missile slots */
nmsl += nxl - mcp->m_nxlight;
if (nmsl && !(mcp->m_flags & (M_MSL | M_FLY)))
return 0; /* missile slots wanted */
if (nmsl < n && !(mcp->m_flags & M_FLY))
if (nfw && !(mcp->m_flags & M_FLY))
return 0; /* fixed-wing slots wanted */
return n <= mcp->m_nplanes;
return nfw + nmsl <= mcp->m_nplanes;
}
/*