Fix markup: bogus numerical arguments that were mapped to zero
silently (troff) or under protest (groff); table column width (also fixed some .L arguments to match actual game output); spacing in no-fill text; stray .FI, .in and .ce messing up indentation; stray .L; misspelled request and escape names; escaping of control and escape characters; properly ignore form-feed; argument quoting; extra arguments to .NF. Still broken: .L abused for headings, which triggers many groff warnings about negative indentation.
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58 changed files with 194 additions and 180 deletions
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@ -38,16 +38,14 @@ timestamp. The third line is the columns which are output.
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.s1
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These columns represent:
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.s1
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.in \w'gtimestamp\0\0'u
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.in \w'timestamp\0\0'u
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.L type
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The type of lost item. They are as follows:
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.NF
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0 - Sector
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1 - Ship
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2 - Plane
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3 - Land unit
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4 - Nuclear stockpile
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.FI
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0 - Sector
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1 - Ship
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2 - Plane
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3 - Land unit
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4 - Nuclear stockpile
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.L id
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The # of the ship, plane, land unit or nuke. All of these items
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are identified by id. Sectors are identified by x and y.
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@ -57,6 +55,6 @@ The x coordinate of the lost item when it was lost.
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The y coordinate of the lost item when it was lost.
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.L timestamp
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The timestamp of when the item was lost.
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.in \\n(in
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.in
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.s1
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.SA "dump, ldump, sdump, ndump, pdump, Ships, Planes, LandUnits, Sectors, Clients"
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