Fix markup: bogus numerical arguments that were mapped to zero

silently (troff) or under protest (groff); table column width (also
fixed some .L arguments to match actual game output); spacing in
no-fill text; stray .FI, .in and .ce messing up indentation; stray .L;
misspelled request and escape names; escaping of control and escape
characters; properly ignore form-feed; argument quoting; extra
arguments to .NF.  Still broken: .L abused for headings, which
triggers many groff warnings about negative indentation.
This commit is contained in:
Markus Armbruster 2004-02-15 15:59:09 +00:00
parent 4456ef9a3a
commit 1625567f97
58 changed files with 194 additions and 180 deletions

View file

@ -28,24 +28,23 @@ the x and y coordinates of the sector
.L eff
the efficiency of the sector (affects all benefits
of a designated sector except mobility and defense)
.L road eff
.L "road eff"
the road efficiency of the sector
.L road mcost
.L "road mcost"
the mcost used to determine the mobility cost of moving things and marching
non-train units through the sector
.L rail eff
.L "rail eff"
the rail efficiency of the sector
.L rail mcost
.L "rail mcost"
the mcost used to determine the mobility cost of moving trains through the
sector. If the rail eff is 0, trains cannot move through this sector.
.L defense eff
.L "defense eff"
the defense efficiency of the sector.
.L defense fact
.L "defense fact"
the defense factor of the sector. This is how well the sector defends.
All sectors start at 1, and improve (see "improve") from there to the maximum
shown in "show sect stats"
.FI
.in \w' 'u
.in
.s1
For example:
.EX sinf #0