unit: Drop ulist member chrp

Commit cd8d742 mechanically combined struct mlist's mcp and struct
llist's llp into struct ulist's chrp, adding type casts to every use.
Not necessary, simply use mchr[] and lchr[] directly.

Signed-off-by: Markus Armbruster <armbru@pond.sub.org>
This commit is contained in:
Markus Armbruster 2014-12-29 08:41:23 +01:00
parent eb903207a4
commit 1702349e3d
6 changed files with 33 additions and 38 deletions

View file

@ -28,7 +28,7 @@
* *
* Known contributors to this file: * Known contributors to this file:
* Ron Koenderink, 2006 * Ron Koenderink, 2006
* Markus Armbruster, 2006-2011 * Markus Armbruster, 2006-2014
*/ */
#ifndef EMPOBJ_H #ifndef EMPOBJ_H
@ -90,8 +90,6 @@ union empobj_storage {
struct trdstr trade; struct trdstr trade;
}; };
struct empobj_chr;
#define get_empobj(type, n, p) ef_read((type), (n), (p)) #define get_empobj(type, n, p) ef_read((type), (n), (p))
#define put_empobj(type, n, p) ef_write((type), (n), (p)) #define put_empobj(type, n, p) ef_write((type), (n), (p))
#define get_empobjp(type, n) ((struct empobj *)ef_ptr((type), (n))) #define get_empobjp(type, n) ((struct empobj *)ef_ptr((type), (n)))

View file

@ -40,7 +40,6 @@ struct ulist {
struct emp_qelem queue; /* list of units */ struct emp_qelem queue; /* list of units */
double mobil; /* moving: how much the unit has left double mobil; /* moving: how much the unit has left
ground combat: how much to charge */ ground combat: how much to charge */
struct empobj_chr *chrp; /* pointer to characteristics unit */
union empobj_storage unit; /* unit */ union empobj_storage unit; /* unit */
/* Rest used only by ground combat (attsub.c) */ /* Rest used only by ground combat (attsub.c) */
coord x, y; /* x,y it came from */ coord x, y; /* x,y it came from */

View file

@ -1076,7 +1076,7 @@ ask_olist(int combat_mode, struct combat *off, struct combat *def,
llp->eff = llp->unit.land.lnd_effic; llp->eff = llp->unit.land.lnd_effic;
if (lnd_spyval(&land) > *a_spyp) if (lnd_spyval(&land) > *a_spyp)
*a_spyp = lnd_spyval(&land); *a_spyp = lnd_spyval(&land);
if (((struct lchrstr *)llp->chrp)->l_flags & L_ENGINEER) if (lchr[land.lnd_type].l_flags & L_ENGINEER)
++*a_engineerp; ++*a_engineerp;
if (def->type == EF_SHIP && ++count >= maxland) if (def->type == EF_SHIP && ++count >= maxland)
break; break;
@ -2488,7 +2488,7 @@ take_move_in_mob(int combat_mode, struct ulist *llp, struct combat *off,
* Set mobcost to basic assault cost, moblim to maximum * Set mobcost to basic assault cost, moblim to maximum
* mobility to keep when assaulting from non-landing ship * mobility to keep when assaulting from non-landing ship
*/ */
if (((struct lchrstr *)llp->chrp)->l_flags & L_MARINE) { if (lchr[llp->unit.land.lnd_type].l_flags & L_MARINE) {
mobcost = gain / 2.0; mobcost = gain / 2.0;
moblim = 0; moblim = 0;
} else { } else {
@ -2500,7 +2500,7 @@ take_move_in_mob(int combat_mode, struct ulist *llp, struct combat *off,
mobcost = MAX(mobcost, mob - moblim); mobcost = MAX(mobcost, mob - moblim);
break; break;
case A_BOARD: case A_BOARD:
if (((struct lchrstr *)llp->chrp)->l_flags & L_MARINE) if (lchr[llp->unit.land.lnd_type].l_flags & L_MARINE)
mobcost = 10; mobcost = 10;
else else
mobcost = 40; mobcost = 40;

View file

@ -167,11 +167,11 @@ lnd_take_casualty(int combat_mode, struct ulist *llp, int cas)
taken = llp->unit.land.lnd_item[I_MILIT]; taken = llp->unit.land.lnd_item[I_MILIT];
/* Spies always die */ /* Spies always die */
if (((struct lchrstr *)llp->chrp)->l_flags & L_SPY) if (lchr[llp->unit.land.lnd_type].l_flags & L_SPY)
llp->unit.land.lnd_effic = 0; llp->unit.land.lnd_effic = 0;
else { else {
eff_eq = ldround(cas * 100.0 / eff_eq = ldround(cas * 100.0 /
((struct lchrstr *)llp->chrp)->l_item[I_MILIT], 1); lchr[llp->unit.land.lnd_type].l_item[I_MILIT], 1);
llp->unit.land.lnd_effic -= eff_eq; llp->unit.land.lnd_effic -= eff_eq;
lnd_submil(&llp->unit.land, cas); lnd_submil(&llp->unit.land, cas);
} }
@ -274,7 +274,7 @@ lnd_take_casualty(int combat_mode, struct ulist *llp, int cas)
/* nowhere to go.. take more casualties */ /* nowhere to go.. take more casualties */
llp->unit.land.lnd_effic -= 10; llp->unit.land.lnd_effic -= 10;
lnd_submil(&llp->unit.land, lnd_submil(&llp->unit.land,
((struct lchrstr *)llp->chrp)->l_item[I_MILIT] / 10); lchr[llp->unit.land.lnd_type].l_item[I_MILIT] / 10);
if (llp->unit.land.lnd_effic < LAND_MINEFF) { if (llp->unit.land.lnd_effic < LAND_MINEFF) {
lnd_print(llp->unit.land.lnd_own, llp, lnd_print(llp->unit.land.lnd_own, llp,
"has nowhere to retreat, and dies!"); "has nowhere to retreat, and dies!");
@ -444,7 +444,6 @@ lnd_insque(struct lndstr *lp, struct emp_qelem *list)
{ {
struct ulist *mlp = malloc(sizeof(struct ulist)); struct ulist *mlp = malloc(sizeof(struct ulist));
mlp->chrp = (struct empobj_chr *)&lchr[lp->lnd_type];
mlp->unit.land = *lp; mlp->unit.land = *lp;
mlp->mobil = lp->lnd_mobil; mlp->mobil = lp->lnd_mobil;
emp_insque(&mlp->queue, list); emp_insque(&mlp->queue, list);
@ -595,7 +594,7 @@ lnd_sweep(struct emp_qelem *land_list, int explicit, int takemob,
for (qp = land_list->q_back; qp != land_list; qp = next) { for (qp = land_list->q_back; qp != land_list; qp = next) {
next = qp->q_back; next = qp->q_back;
llp = (struct ulist *)qp; llp = (struct ulist *)qp;
if (!(((struct lchrstr *)llp->chrp)->l_flags & L_ENGINEER)) { if (!(lchr[llp->unit.land.lnd_type].l_flags & L_ENGINEER)) {
if (explicit) if (explicit)
mpr(actor, "%s is not an engineer!\n", mpr(actor, "%s is not an engineer!\n",
prland(&llp->unit.land)); prland(&llp->unit.land));
@ -623,11 +622,11 @@ lnd_sweep(struct emp_qelem *land_list, int explicit, int takemob,
putland(llp->unit.land.lnd_uid, &llp->unit.land); putland(llp->unit.land.lnd_uid, &llp->unit.land);
if (!(mines = sect.sct_mines)) if (!(mines = sect.sct_mines))
continue; continue;
max = ((struct lchrstr *)llp->chrp)->l_item[I_SHELL]; max = lchr[llp->unit.land.lnd_type].l_item[I_SHELL];
lshells = llp->unit.land.lnd_item[I_SHELL]; lshells = llp->unit.land.lnd_item[I_SHELL];
sshells = sect.sct_item[I_SHELL]; sshells = sect.sct_item[I_SHELL];
for (m = 0; mines > 0 && m < max * 2; m++) { for (m = 0; mines > 0 && m < max * 2; m++) {
if (chance(0.5 * ((struct lchrstr *)llp->chrp)->l_att)) { if (chance(0.5 * lchr[llp->unit.land.lnd_type].l_att)) {
mpr(actor, "Sweep...\n"); mpr(actor, "Sweep...\n");
mines--; mines--;
if (lshells < max) if (lshells < max)
@ -654,7 +653,7 @@ contains_engineer(struct emp_qelem *list)
for (qp = list->q_back; qp != list; qp = next) { for (qp = list->q_back; qp != list; qp = next) {
next = qp->q_back; next = qp->q_back;
llp = (struct ulist *)qp; llp = (struct ulist *)qp;
if (((struct lchrstr *)llp->chrp)->l_flags & L_ENGINEER) if (lchr[llp->unit.land.lnd_type].l_flags & L_ENGINEER)
return 1; return 1;
} }
return 0; return 0;

View file

@ -96,7 +96,6 @@ shp_insque(struct shpstr *sp, struct emp_qelem *list)
{ {
struct ulist *mlp = malloc(sizeof(struct ulist)); struct ulist *mlp = malloc(sizeof(struct ulist));
mlp->chrp = (struct empobj_chr *)&mchr[sp->shp_type];
mlp->unit.ship = *sp; mlp->unit.ship = *sp;
mlp->mobil = sp->shp_mobil; mlp->mobil = sp->shp_mobil;
emp_insque(&mlp->queue, list); emp_insque(&mlp->queue, list);
@ -207,7 +206,7 @@ shp_sweep(struct emp_qelem *ship_list, int verbose, int takemob, natid actor)
for (qp = ship_list->q_back; qp != ship_list; qp = next) { for (qp = ship_list->q_back; qp != ship_list; qp = next) {
next = qp->q_back; next = qp->q_back;
mlp = (struct ulist *)qp; mlp = (struct ulist *)qp;
if (!(((struct mchrstr *)mlp->chrp)->m_flags & M_SWEEP)) { if (!(mchr[mlp->unit.ship.shp_type].m_flags & M_SWEEP)) {
if (verbose) if (verbose)
mpr(actor, "%s doesn't have minesweeping capability!\n", mpr(actor, "%s doesn't have minesweeping capability!\n",
prship(&mlp->unit.ship)); prship(&mlp->unit.ship));
@ -233,7 +232,7 @@ shp_sweep(struct emp_qelem *ship_list, int verbose, int takemob, natid actor)
putship(mlp->unit.ship.shp_uid, &mlp->unit.ship); putship(mlp->unit.ship.shp_uid, &mlp->unit.ship);
if (!(mines = sect.sct_mines)) if (!(mines = sect.sct_mines))
continue; continue;
max = ((struct mchrstr *)mlp->chrp)->m_item[I_SHELL]; max = mchr[mlp->unit.ship.shp_type].m_item[I_SHELL];
shells = mlp->unit.ship.shp_item[I_SHELL]; shells = mlp->unit.ship.shp_item[I_SHELL];
for (m = 0; mines > 0 && m < 5; m++) { for (m = 0; mines > 0 && m < 5; m++) {
if (chance(0.66)) { if (chance(0.66)) {
@ -371,10 +370,10 @@ shp_count(struct emp_qelem *list, int wantflags, int nowantflags,
if (mlp->unit.ship.shp_x != x || mlp->unit.ship.shp_y != y) if (mlp->unit.ship.shp_x != x || mlp->unit.ship.shp_y != y)
continue; continue;
if (wantflags && if (wantflags &&
(((struct mchrstr *)mlp->chrp)->m_flags & wantflags) != wantflags) (mchr[mlp->unit.ship.shp_type].m_flags & wantflags) != wantflags)
continue; continue;
if (nowantflags && if (nowantflags &&
((struct mchrstr *)mlp->chrp)->m_flags & nowantflags) mchr[mlp->unit.ship.shp_type].m_flags & nowantflags)
continue; continue;
++count; ++count;
} }
@ -414,10 +413,10 @@ shp_damage(struct emp_qelem *list, int totdam, int wantflags,
if (mlp->unit.ship.shp_x != x || mlp->unit.ship.shp_y != y) if (mlp->unit.ship.shp_x != x || mlp->unit.ship.shp_y != y)
continue; continue;
if (wantflags && if (wantflags &&
(((struct mchrstr *)mlp->chrp)->m_flags & wantflags) != wantflags) (mchr[mlp->unit.ship.shp_type].m_flags & wantflags) != wantflags)
continue; continue;
if (nowantflags && if (nowantflags &&
((struct mchrstr *)mlp->chrp)->m_flags & nowantflags) mchr[mlp->unit.ship.shp_type].m_flags & nowantflags)
continue; continue;
shp_damage_one(mlp, dam); shp_damage_one(mlp, dam);
} }
@ -439,10 +438,10 @@ shp_contains(struct emp_qelem *list, int newx, int newy, int wantflags,
if (newx != mlp->unit.ship.shp_x || newy != mlp->unit.ship.shp_y) if (newx != mlp->unit.ship.shp_x || newy != mlp->unit.ship.shp_y)
continue; continue;
if (wantflags && if (wantflags &&
(((struct mchrstr *)mlp->chrp)->m_flags & wantflags) != wantflags) (mchr[mlp->unit.ship.shp_type].m_flags & wantflags) != wantflags)
continue; continue;
if (nowantflags && if (nowantflags &&
((struct mchrstr *)mlp->chrp)->m_flags & nowantflags) mchr[mlp->unit.ship.shp_type].m_flags & nowantflags)
continue; continue;
return 1; return 1;
} }
@ -462,20 +461,20 @@ most_valuable_ship(struct emp_qelem *list, coord x, coord y)
mlp = (struct ulist *)qp; mlp = (struct ulist *)qp;
if (mlp->unit.ship.shp_x != x || mlp->unit.ship.shp_y != y) if (mlp->unit.ship.shp_x != x || mlp->unit.ship.shp_y != y)
continue; continue;
if (((struct mchrstr *)mlp->chrp)->m_flags & M_SUB) if (mchr[mlp->unit.ship.shp_type].m_flags & M_SUB)
continue; continue;
if (!((struct mchrstr *)mlp->chrp)->m_nxlight && if (!mchr[mlp->unit.ship.shp_type].m_nxlight &&
!((struct mchrstr *)mlp->chrp)->m_nchoppers && !mchr[mlp->unit.ship.shp_type].m_nchoppers &&
((struct mchrstr *)mlp->chrp)->m_cost < 1000 && mchr[mlp->unit.ship.shp_type].m_cost < 1000 &&
!((struct mchrstr *)mlp->chrp)->m_nplanes && !mchr[mlp->unit.ship.shp_type].m_nplanes &&
!((struct mchrstr *)mlp->chrp)->m_nland) !mchr[mlp->unit.ship.shp_type].m_nland)
continue; continue;
if (!mvs) { if (!mvs) {
mvs = mlp; mvs = mlp;
continue; continue;
} }
if (((struct mchrstr *)mlp->chrp)->m_cost * mlp->unit.ship.shp_effic > if (mchr[mlp->unit.ship.shp_type].m_cost * mlp->unit.ship.shp_effic >
((struct mchrstr *)mvs->chrp)->m_cost * mvs->unit.ship.shp_effic) mchr[mvs->unit.ship.shp_type].m_cost * mvs->unit.ship.shp_effic)
mvs = mlp; mvs = mlp;
} }
return mvs; return mvs;
@ -495,10 +494,10 @@ shp_easiest_target(struct emp_qelem *list, int wantflags, int nowantflags)
next = qp->q_back; next = qp->q_back;
mlp = (struct ulist *)qp; mlp = (struct ulist *)qp;
if (wantflags && if (wantflags &&
(((struct mchrstr *)mlp->chrp)->m_flags & wantflags) != wantflags) (mchr[mlp->unit.ship.shp_type].m_flags & wantflags) != wantflags)
continue; continue;
if (nowantflags && if (nowantflags &&
((struct mchrstr *)mlp->chrp)->m_flags & nowantflags) mchr[mlp->unit.ship.shp_type].m_flags & nowantflags)
continue; continue;
hard = shp_hardtarget(&mlp->unit.ship); hard = shp_hardtarget(&mlp->unit.ship);
if (hard < easiest) if (hard < easiest)
@ -584,7 +583,7 @@ notify_coastguard(struct emp_qelem *list, int trange, struct sctstr *sectp)
for (qp = list->q_back; qp != list; qp = next) { for (qp = list->q_back; qp != list; qp = next) {
next = qp->q_back; next = qp->q_back;
mlp = (struct ulist *)qp; mlp = (struct ulist *)qp;
if (((struct mchrstr *)mlp->chrp)->m_flags & M_SUB) if (mchr[mlp->unit.ship.shp_type].m_flags & M_SUB)
continue; continue;
if (natp->nat_flags & NF_COASTWATCH) if (natp->nat_flags & NF_COASTWATCH)
wu(0, sectp->sct_own, wu(0, sectp->sct_own,
@ -840,7 +839,7 @@ shp_nav_one_sector(struct emp_qelem *list, int dir, natid actor)
rad_map_set(mlp->unit.ship.shp_own, rad_map_set(mlp->unit.ship.shp_own,
mlp->unit.ship.shp_x, mlp->unit.ship.shp_y, mlp->unit.ship.shp_x, mlp->unit.ship.shp_y,
mlp->unit.ship.shp_effic, mlp->unit.ship.shp_tech, mlp->unit.ship.shp_effic, mlp->unit.ship.shp_tech,
((struct mchrstr *)mlp->chrp)->m_vrnge); mchr[mlp->unit.ship.shp_type].m_vrnge);
} }
if (QEMPTY(list)) if (QEMPTY(list))
return stopping; return stopping;

View file

@ -188,9 +188,9 @@ unit_view(struct emp_qelem *list)
continue; continue;
getsect(ulp->unit.gen.x, ulp->unit.gen.y, &sect); getsect(ulp->unit.gen.x, ulp->unit.gen.y, &sect);
if (ulp->unit.gen.ef_type == EF_SHIP) { if (ulp->unit.gen.ef_type == EF_SHIP) {
if (((struct mchrstr *)ulp->chrp)->m_flags & M_FOOD) if (mchr[ulp->unit.ship.shp_type].m_flags & M_FOOD)
pr("[fert:%d] ", sect.sct_fertil); pr("[fert:%d] ", sect.sct_fertil);
if (((struct mchrstr *)ulp->chrp)->m_flags & M_OIL) if (mchr[ulp->unit.ship.shp_type].m_flags & M_OIL)
pr("[oil:%d] ", sect.sct_oil); pr("[oil:%d] ", sect.sct_oil);
} }
pr("%s @ %s %d%% %s\n", unit_nameof(&ulp->unit.gen), pr("%s @ %s %d%% %s\n", unit_nameof(&ulp->unit.gen),