(SCT_BLD_WORK, SHP_BLD_WORK, PLN_BLD_WORK, LND_BLD_WORK,

NUK_BLD_WORK): New, to encapsulate the formula in one place.

(SCT_MINEFF): New.  Use it instead of literal 20.

(buil): Use CANT_HAPPEN() for internal error.

(build_ship, build_land, build_bridge, build_nuke, build_plane,
build_tower): Simplify avail calculation.

(lupgr, supgr, pupgr): Charge 15% of total build avail instead of an
undocumented amount computed from build lcm and hcm.

(build_ship, build_land, build_bridge, build_nuke, build_plane,
build_tower, lupgr, supgr, pupgr): Fix reporting of required avail
when there's not enough.  Closes #942823.

(lupgr, supgr, pupgr): Code printed cost rounded down, but required
and charged unrounded cost.  Confusing.  Round cost down, like the
build command.  Closes #942811.

(UPGR_COST, UPGR_EFF, lupgr, supgr, pupgr): New UPGR_COST, UPGR_COST replace
literal values.

(show_bridge, show_tower): Don't claim bridge building requires
`workers' (whatever that is), since it doesn't.
This commit is contained in:
Markus Armbruster 2004-05-15 13:23:39 +00:00
parent 3d5e881ae4
commit 17494e74d1
14 changed files with 128 additions and 155 deletions

View file

@ -164,6 +164,8 @@ struct shiplook {
#define PLN_LOAD(b, t) (t ? (b * (logx((double)t, (double)50.0) < 1.0 ? 1.0 : \
logx((double)t, (double)50.0))) : b)
/* Work required for building 100% */
#define PLN_BLD_WORK(lcm, hcm) (20 + (lcm) + 2 * (hcm))
/* src/lib/subs/aircombat.c */
extern void ac_planedamage(struct plist *, natid, int, natid, int,