Clean up confusing loop control in fairland

This commit is contained in:
Markus Armbruster 2008-02-25 21:20:48 +01:00
parent e38ba07426
commit 191c5bea0f

View file

@ -486,7 +486,7 @@ init(void)
}
}
for (i = 0; i < nc; ++i, xx += 2) {
for (i = 0; i < nc; ++i) {
if (xx >= WORLD_X) {
++yy;
xx = yy % 2;
@ -497,6 +497,7 @@ init(void)
}
capx[i] = xx;
capy[i] = yy;
xx += 2;
}
for (i = 0; i < STABLE_CYCLE; ++i)
mc[i] = i;
@ -1082,7 +1083,7 @@ write_sects(void)
/* sct = &sects[0][0]; */
sct = sectsbuf;
for (y = 0; y < YSIZE; y++) {
for (x = 0; x < XSIZE; x++, sct++) {
for (x = 0; x < XSIZE; x++) {
fl_sct_init(x * 2 + (y & 1), y, sct);
total = elev[sct->sct_x][y];
if (total < LANDMIN) {
@ -1099,6 +1100,7 @@ write_sects(void)
sct->sct_newtype = sct->sct_type;
if (ORE)
add_resources(sct);
sct++;
}
}
if (AIRPORT_MARKER)