Refer to table names instead of C identifiers in .config

The C identifier permits looking up the table in the source.  The
table name permits lookup with xdump.

Coders should know how to go from table name to C identifier.  Deities
aren't all coders; we shouldn't ask them to guess table names from C
identifiers.
This commit is contained in:
Markus Armbruster 2011-04-24 08:30:31 +02:00
parent 97f475b6c1
commit 19215160f4
7 changed files with 21 additions and 20 deletions

View file

@ -27,13 +27,13 @@
# nuke.c: Nuke characteristics
#
# Known contributors to this file:
# Markus Armbruster, 2006
# Markus Armbruster, 2006-2011
#
# Derived from nuke.c.
#
# Available flags are in nuke_chr_flags[]. info Nuke-types should
# document them all.
# Available flags are in compiled-in table nuke-chr-flags. info
# Nuke-types should document them all.
# Do not edit this file to customize a game! Create your own custom
# configuration file(s), best next to your econfig, and name them in