fire: Suppress bulletin when player shells his own ship

Has always been suppressed for shelling own sectors.

Signed-off-by: Markus Armbruster <armbru@pond.sub.org>
This commit is contained in:
Markus Armbruster 2014-01-07 20:50:42 +01:00
parent e0cf0c5519
commit 196a1292b0
2 changed files with 3 additions and 8 deletions

View file

@ -28,7 +28,7 @@
*
* Known contributors to this file:
* Steve McClure, 2000
* Markus Armbruster, 2004-2013
* Markus Armbruster, 2004-2014
*/
#include <config.h>
@ -442,7 +442,7 @@ multifire(void)
nreport(player->cnum, N_SHP_SHELL, vict, 1);
/* fall through */
default:
if (vict) {
if (vict && vict != player->cnum) {
wu(0, vict,
"Country #%d shelled %s in %s for %d damage.\n",
player->cnum, prship(&vship),