Rework obsolete comment on hours file, an move it where it belongs:

next to variable definitions and into econfig doc strings.
This commit is contained in:
Markus Armbruster 2006-02-24 18:33:58 +00:00
parent 5b2f7a4d82
commit 198fad473e
3 changed files with 32 additions and 64 deletions

View file

@ -35,7 +35,7 @@
#include <config.h>
#include "misc.h"
#include "wantupd.h"
char *privname = "Deity forgot to edit econfig"; /* name of priv user */
char *privlog = "careless@invalid"; /* logname of priv user */
@ -48,18 +48,18 @@ int MARK_DELAY = 7200; /* Seconds to bid on commodities */
int TRADE_DELAY = 7200; /* Seconds to bid on units */
int m_m_p_d = 1440; /* max mins of play per day (per country) */
int s_p_etu = 10; /* seconds per Empire time unit */
int s_p_etu = 10; /* seconds per Empire Time Unit */
int etu_per_update = 60; /* # of etu's per update */
int adj_update = 0; /* update time adjustment */
int update_window = 0; /* update window adjustment */
int hourslop = 5; /* amount of slop to match update times */
char *update_times = ""; /* times regular update is allowed */
int update_policy = 0; /* update policy for regular updates */
int update_demandpolicy = 2; /* update policy for demand updates */
int adj_update = 0; /* update time adjustment, in seconds */
int update_window = 0; /* update window adjustment, in seconds */
int hourslop = 5; /* update_times matching fuzz, in minutes */
char *update_times = ""; /* update times for policy UDP_TIMES */
int update_policy = UDP_DEFAULT; /* update policy for regular updates */
int update_demandpolicy = UDDEM_DEFAULT; /* update policy for demand updates */
int update_missed = 999; /* demand updates missed before veto */
int update_wantmin = 0; /* number of votes required for demand update */
int update_wantmin = 0; /* votes required for demand update */
int blitz_time = 10; /* number of minutes between blitz updates */
char *update_demandtimes = ""; /* times demand update is allowed */
char *update_demandtimes = ""; /* demand update time ranges */
char *game_days = ""; /* days game is running */
char *game_hours = ""; /* hours game is running */
char *pre_update_hook = "";