Update for maximum population change in sect.config rev. 1.3. Remove
incorrect claims about mil.
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@ -4,22 +4,21 @@
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.sp
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.sp
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.s1
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If the RES_POP option is in use,
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If the RES_POP option is in use,
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the research level of a country determines the maximum number of civilians,
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the research level of a country determines the maximum number of civilians
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mil, and uw's
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and uw's
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that can live in a sector. For ordinary sectors, the maximum is:
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that can live in a sector. For ordinary sectors, the maximum is:
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.s1
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.s1
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.ti 3
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.ti 3
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min(999, 400 + 600 * ((research*4 + 50)/(research*3 + 200)))
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min(1000, 400 + 600 * ((research*4 + 50)/(research*3 + 200)))
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.s1
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.s1
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So, for example, at 0 research, after an update, the max you
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So, for example, at 0 research, after an update, the max you
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could have in a sector would be 550 civs, 550 uws, and 550 mil.
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could have in a sector would be 550 civs and 550 uws.
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Note that in the case of captured sectors,
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Note that in the case of captured sectors,
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the research level of the current owner governs, even if the old
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the research level of the current owner governs, even if the old
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owner of the sector had a higher/lower research.
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owner of the sector had a higher/lower research.
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.s1
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.s1
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If, after population growth, there are more civs than the limit, the
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If, after population growth, there are more civs than the limit, the
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excess are lost. Uw's & mil work the same way, each being individually
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excess are lost. Uw's work the same way.
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limited.
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.s1
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.s1
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The research level also affects the likelihood of plague outbreaks.
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The research level also affects the likelihood of plague outbreaks.
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(Unless the NO_PLAGUE option is used, of course)
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(Unless the NO_PLAGUE option is used, of course)
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