Support for IPv6:
(tcp_listen, player_addrlen): New. IPv4-only code factored out of player_init(). (player_init): Use them. (player_accept): Address family independence. (tcp_connect): New. (main): Use it. (hostaddr, hostconnect, hostport): Internal linkage.
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75a511a749
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7 changed files with 267 additions and 87 deletions
158
src/lib/gen/tcp_listen.c
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158
src/lib/gen/tcp_listen.c
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/*
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* Empire - A multi-player, client/server Internet based war game.
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* Copyright (C) 1986-2005, Dave Pare, Jeff Bailey, Thomas Ruschak,
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* Ken Stevens, Steve McClure
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*
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* ---
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*
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* See the "LEGAL", "LICENSE", "CREDITS" and "README" files for all the
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* related information and legal notices. It is expected that any future
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* projects/authors will amend these files as needed.
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*
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* ---
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*
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* tcp_listen.c: Create a socket and listen on it
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*
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* Known contributors to this file:
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* Markus Armbruster, 2005
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*/
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#include <config.h>
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#include <ctype.h>
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#include <errno.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#include <sys/types.h>
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#include <sys/socket.h>
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#include <netdb.h>
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#include <arpa/inet.h>
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#include <netinet/in.h>
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#include <unistd.h>
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static int cant_listen(char *, char *, const char *);
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int
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tcp_listen(char *host, char *serv, size_t *addrlenp)
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{
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int fd;
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int on = 1;
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#ifdef HAVE_GETADDRINFO
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/*
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* Inspired by example code from W. Richard Stevens: UNIX Network
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* Programming, Vol. 1
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*/
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int n;
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struct addrinfo hints, *res, *ressave;
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memset(&hints, 0, sizeof(struct addrinfo));
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hints.ai_flags = AI_PASSIVE;
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hints.ai_family = AF_UNSPEC;
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hints.ai_socktype = SOCK_STREAM;
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if ((n = getaddrinfo(host, serv, &hints, &res)) != 0)
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cant_listen(host, serv, gai_strerror(n));
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ressave = res;
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do {
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fd = socket(res->ai_family, res->ai_socktype, res->ai_protocol);
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if (fd < 0)
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continue; /* error, try next one */
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#ifndef _WIN32
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/*
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* SO_REUSEADDR requests to permit another bind even when the
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* port is still in state TIME_WAIT. Windows' SO_REUSEADDR is
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* broken: it makes bind() succeed no matter what, even if
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* there's another server running on the same port. Luckily,
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* bind() seems to be broken as well: it seems to suceed while
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* the port in state TIME_WAIT by default; thus we get the
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* behavior we want by not setting SO_REUSEADDR.
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*/
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if (setsockopt(fd, SOL_SOCKET, SO_REUSEADDR, &on, sizeof(on)) < 0)
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cant_listen(host, serv, strerror(errno));
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#endif
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if (bind(fd, res->ai_addr, res->ai_addrlen) == 0)
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break; /* success */
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close(fd); /* error, close and try next one */
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} while ((res = res->ai_next) != NULL);
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if (res == NULL) /* errno from final socket() or bind() */
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cant_listen(host, serv, strerror(errno));
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if (listen(fd, SOMAXCONN) < 0)
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cant_listen(host, serv, strerror(errno));
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if (addrlenp)
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*addrlenp = res->ai_addrlen;
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freeaddrinfo(ressave);
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#else /* !HAVE_GETADDRINFO */
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struct sockaddr_in sin;
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struct hostent *hp;
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struct servent *sp;
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memset(&sin, 0, sizeof(sin));
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sin.sin_family = AF_INET;
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if (!host)
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sin.sin_addr.s_addr = htonl(INADDR_ANY);
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else if (isdigit(*host))
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sin.sin_addr.s_addr = inet_addr(host);
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else {
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hp = gethostbyname(host);
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if (!hp)
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cant_listen(host, serv, strerror(errno));
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memcpy(&sin.sin_addr, hp->h_addr, sizeof(sin.sin_addr));
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}
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if (isdigit(*serv))
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sin.sin_port = htons(atoi(serv));
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else {
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sp = getservbyname(serv, "tcp");
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if (!sp)
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cant_listen(host, serv, strerror(errno));
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sin.sin_port = sp->s_port;
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}
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if ((fd = socket(AF_INET, SOCK_STREAM, 0)) < 0)
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cant_listen(host, serv, strerror(errno));
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#ifndef _WIN32
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/* see comment on setsockopt() above */
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if (setsockopt(fd, SOL_SOCKET, SO_REUSEADDR, &on, sizeof(on)) < 0)
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cant_listen(host, serv, strerror(errno));
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#endif
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if (bind(fd, (struct sockaddr *)&sin, sizeof(sin)) < 0)
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cant_listen(host, serv, strerror(errno));
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if (listen(fd, SOMAXCONN) < 0)
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cant_listen(host, serv, strerror(errno));
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if (addrlenp)
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*addrlenp = sizeof(struct sockaddr_in);
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#endif /* !HAVE_GETADDRINFO */
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return fd;
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}
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static int
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cant_listen(char *host, char *serv, const char *err)
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{
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fprintf(stderr, "Can't listen on %s:%s: %s", host, serv, err);
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exit(1);
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}
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