diff --git a/info/explore.t b/info/explore.t index 3a56ce19..172b208a 100644 --- a/info/explore.t +++ b/info/explore.t @@ -83,7 +83,16 @@ For example, Sector -4,0 is now yours. .FI .s1 -See 'info Mobility' for a description of how much mobility it costs to +The \*Qmap\*U command will give you a +map surrounding the current position. +You can also supply additional parameters: +.EX <32.3: g 6,2> m # ls +.s1 +is equivalent to a \*Qmap\*U command, like +this: +.EX map # ls +.s1 +See \*Qinfo Mobility\*U for a description of how much mobility it costs to explore into sectors. .s1 Note that while exploring, you might hit mines. The more civs or diff --git a/info/move.t b/info/move.t index d4ab6d89..c755ef3a 100644 --- a/info/move.t +++ b/info/move.t @@ -73,6 +73,14 @@ if such a path exists. For example, .EX move c 2,2 18 6,2 .s1 +The \*Qmap\*U command will give you a +map surrounding the current position. +You can also supply additional parameters: +.EX <32.3: g 6,2> m # ls +.s1 +is equivalent to a \*Qmap\*U command, like +this: +.EX map # ls .L "Military control" .s1 In order to move something (other than mil) out of a sector, you must have @@ -82,7 +90,7 @@ Units count as if they were straight mil, i.e. a 100% unit that contained 50 mil would count as 50 mil for the purposes of control) .s1 .L Mobility -See 'info Mobility' for a description of how much mobility it costs to +See \*Qinfo Mobility\*U for a description of how much mobility it costs to move something. .s1 .L Mines diff --git a/info/transport.t b/info/transport.t index a3e21f7e..217cf785 100644 --- a/info/transport.t +++ b/info/transport.t @@ -17,6 +17,20 @@ You would move nuke #666 to 8,0 as follows: You could move all planes in wing d to -6,0 as follows: .EX transport plane d -6,0 .s1 +The \*Qmap\*U command will give you a +map surrounding the current position. +You can also supply additional parameters: +.EX <32.3: g 6,2> m 3 ls +.s1 +is equivalent to a \*Qpmap\*U command when transporting planes, like +this: +.EX pmap 3 ls +.s1 +or it is equivalent to a \*Qnmap\*U command when transporting nukes. +.s1 +If the optional argument selects sectors rather than nukes or planes, +it is equivalent to a \*Qmap\*U command. +.s1 Note that while transporting, you may run into any landmines the enemy has left in your sectors. In that case, the planes being transported will take damage. See info \*Qlmine\*U for details.