Rename obj_nameof() to unit_nameof() and move to unitsub.c
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parent
766788480f
commit
1c93c5fbc8
10 changed files with 41 additions and 47 deletions
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@ -98,7 +98,6 @@ struct empobj_chr;
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#define put_empobj(type, n, p) ef_write((type), (n), (p))
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#define get_empobjp(type, n) ((struct empobj *)ef_ptr((type), (n)))
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extern char *obj_nameof(struct empobj *gp);
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extern char *empobj_chr_name(struct empobj *gp);
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extern int get_empobj_mob_max(int type);
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@ -54,6 +54,7 @@ extern int unit_cargo_count(int, int, int);
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extern int unit_nplane(int, int, int *, int *, int *);
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extern void unit_onresize(int);
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extern char *unit_nameof(struct empobj *);
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extern void unit_list(struct emp_qelem *);
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extern void unit_put(struct emp_qelem *list, natid actor);
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extern char *unit_path(int, struct empobj *, char *);
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@ -37,7 +37,6 @@
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#include <ctype.h>
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#include "commands.h"
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#include "empobj.h"
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#include "item.h"
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#include "land.h"
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#include "optlist.h"
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@ -363,7 +362,7 @@ void
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gift(natid givee, natid giver, void *ptr, char *mesg)
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{
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if (giver != givee)
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wu(0, givee, "%s %s %s\n", cname(giver), obj_nameof(ptr), mesg);
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wu(0, givee, "%s %s %s\n", cname(giver), unit_nameof(ptr), mesg);
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unit_give_away(ptr, givee, 0);
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}
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@ -35,10 +35,10 @@
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#include <config.h>
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#include "commands.h"
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#include "empobj.h"
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#include "mission.h"
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#include "optlist.h"
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#include "path.h"
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#include "unit.h"
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static int clear_mission(struct nstr_item *);
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static int show_mission(struct nstr_item *);
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@ -175,24 +175,24 @@ mission(void)
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if (mission == MI_RESERVE) {
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if (!lnd_can_attack((struct lndstr *)gp)) {
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pr("%s is not designed to fight ground troops\n",
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obj_nameof(gp));
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unit_nameof(gp));
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continue;
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}
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if (!lchr[gp->type].l_rad) {
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pr("%s cannot react anywhere!\n", obj_nameof(gp));
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pr("%s cannot react anywhere!\n", unit_nameof(gp));
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continue;
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}
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}
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if ((mission == MI_INTERDICT) && (type == EF_SHIP))
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if (mchr[(int)gp->type].m_glim == 0) {
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pr("%s: cannot fire at range!\n", obj_nameof(gp));
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pr("%s: cannot fire at range!\n", unit_nameof(gp));
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continue;
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}
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if ((mission == MI_INTERDICT) && (type == EF_LAND))
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if (lchr[(int)gp->type].l_dam == 0) {
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pr("%s: cannot fire at range!\n", obj_nameof(gp));
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pr("%s: cannot fire at range!\n", unit_nameof(gp));
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continue;
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}
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@ -247,7 +247,7 @@ mission(void)
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if (type == EF_PLANE && nuk_on_plane((struct plnstr *)gp) >= 0) {
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pr("%s can't perform a mission while it carries a nuclear weapon",
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obj_nameof(gp));
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unit_nameof(gp));
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continue;
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}
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@ -260,7 +260,7 @@ mission(void)
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range = oprange(gp);
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if (range < mapdist(gp->x, gp->y, x, y)) {
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pr("%s: out of range! (range %d)\n",
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obj_nameof(gp), range);
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unit_nameof(gp), range);
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continue;
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}
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gp->opx = x;
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@ -270,7 +270,7 @@ mission(void)
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num++;
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pr("%s on %s mission, centered on %s, radius %d\n",
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obj_nameof(gp), mission_name(mission),
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unit_nameof(gp), mission_name(mission),
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xyas(x, y, player->cnum), gp->radius);
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}
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if (num == 0) {
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@ -310,7 +310,7 @@ show_mission(struct nstr_item *np)
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pr("Thing x,y op-sect rad mission\n");
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first = 0;
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}
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pr("%-25s", obj_nameof(gp));
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pr("%-25s", unit_nameof(gp));
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prxy(" %3d,%-3d", gp->x, gp->y);
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switch (gp->mission) {
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case MI_INTERDICT:
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@ -38,7 +38,6 @@
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#include "map.h"
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#include "optlist.h"
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#include "path.h"
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#include "empobj.h"
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#include "unit.h"
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static void pr_leader_change(struct empobj *leader);
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@ -89,7 +88,7 @@ do_unit_move(struct emp_qelem *ulist, int *together,
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type = leader->ef_type;
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pr("%s is %s\n",
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type == EF_SHIP ? "Flagship" : "Leader",
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obj_nameof(leader));
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unit_nameof(leader));
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if (player->argp[2]) {
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strcpy(buf, player->argp[2]);
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@ -335,7 +334,7 @@ pr_leader_change(struct empobj *leader)
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{
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pr("Changing %s to %s\n",
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leader->ef_type == EF_SHIP ? "flagship" : "leader",
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obj_nameof(leader));
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unit_nameof(leader));
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}
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static struct empobj *
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@ -34,7 +34,7 @@
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#include "commands.h"
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#include "optlist.h"
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#include "empobj.h"
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#include "unit.h"
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int
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rada(void)
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@ -108,7 +108,7 @@ radar(int type)
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spy = lchr[item.land.lnd_type].l_spy;
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}
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pr("%s at ", obj_nameof(&item.gen));
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pr("%s at ", unit_nameof(&item.gen));
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radmap(item.gen.x, item.gen.y, item.gen.effic,
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item.gen.tech, spy, tf);
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}
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@ -35,7 +35,6 @@
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#include <ctype.h>
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#include "commands.h"
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#include "empobj.h"
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#include "optlist.h"
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#include "unit.h"
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@ -159,7 +158,7 @@ scra(void)
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if (!player->owner
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&& relations_with(sect.sct_own, player->cnum) != ALLIED) {
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pr("%s is not in an allied sector!\n",
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obj_nameof(&item.gen));
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unit_nameof(&item.gen));
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continue;
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}
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if (type == EF_PLANE
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@ -171,7 +170,7 @@ scra(void)
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}
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pr("%s scrapped in %s\n",
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obj_nameof(&item.gen),
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unit_nameof(&item.gen),
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xyas(item.gen.x, item.gen.y, player->cnum));
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unit_drop_cargo(&item.gen, sect.sct_own);
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if (type == EF_SHIP) {
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@ -34,7 +34,6 @@
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#include <ctype.h>
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#include "commands.h"
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#include "empobj.h"
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#include "news.h"
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#include "optlist.h"
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#include "unit.h"
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@ -138,7 +137,7 @@ scut(void)
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}
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}
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pr("%s scuttled in %s\n",
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obj_nameof(&item.gen),
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unit_nameof(&item.gen),
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xyas(item.gen.x, item.gen.y, player->cnum));
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getsect(item.gen.x, item.gen.y, §);
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if (sect.sct_own == item.gen.own)
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@ -37,24 +37,6 @@
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#include "empobj.h"
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#include "file.h"
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#include "optlist.h"
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#include "prototypes.h"
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char *
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obj_nameof(struct empobj *gp)
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{
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switch (gp->ef_type) {
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case EF_SHIP:
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return prship((struct shpstr *)gp);
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case EF_PLANE:
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return prplane((struct plnstr *)gp);
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case EF_LAND:
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return prland((struct lndstr *)gp);
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case EF_NUKE:
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return prnuke((struct nukstr *)gp);
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}
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CANT_REACH();
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return "The Beast #666";
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}
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char *
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empobj_chr_name(struct empobj *gp)
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@ -33,7 +33,6 @@
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#include <config.h>
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#include "empobj.h"
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#include "file.h"
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#include "path.h"
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#include "player.h"
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@ -41,6 +40,23 @@
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#include "prototypes.h"
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#include "unit.h"
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char *
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unit_nameof(struct empobj *gp)
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{
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switch (gp->ef_type) {
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case EF_SHIP:
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return prship((struct shpstr *)gp);
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case EF_PLANE:
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return prplane((struct plnstr *)gp);
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case EF_LAND:
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return prland((struct lndstr *)gp);
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case EF_NUKE:
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return prnuke((struct nukstr *)gp);
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}
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CANT_REACH();
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return "The Beast #666";
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}
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void
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unit_list(struct emp_qelem *unit_list)
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{
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@ -115,7 +131,7 @@ unit_put(struct emp_qelem *list, natid actor)
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&& unit->ef_type != EF_SHIP))
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continue;
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if (actor) {
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mpr(actor, "%s stopped at %s\n", obj_nameof(unit),
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mpr(actor, "%s stopped at %s\n", unit_nameof(unit),
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xyas(unit->x, unit->y, actor));
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if (unit->ef_type == EF_LAND) {
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if (ulp->mobil < -127)
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@ -215,7 +231,7 @@ unit_view(struct emp_qelem *list)
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if (((struct mchrstr *)ulp->chrp)->m_flags & M_OIL)
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pr("[oil:%d] ", sect.sct_oil);
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}
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pr("%s @ %s %d%% %s\n", obj_nameof(&ulp->unit.gen),
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pr("%s @ %s %d%% %s\n", unit_nameof(&ulp->unit.gen),
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xyas(ulp->unit.gen.x, ulp->unit.gen.y, player->cnum),
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sect.sct_effic, dchr[sect.sct_type].d_name);
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}
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@ -239,7 +255,7 @@ unit_update_cargo(struct empobj *carrier)
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snxtitem_cargo(&ni, cargo_type, carrier->ef_type, carrier->uid);
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while (nxtitem(&ni, &obj)) {
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if (!carrier->own) {
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mpr(obj.gen.own, "%s lost!\n", obj_nameof(&obj.gen));
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mpr(obj.gen.own, "%s lost!\n", unit_nameof(&obj.gen));
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obj.gen.effic = 0;
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} else {
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/* mission op-area centered on the obj travels with it */
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@ -281,7 +297,7 @@ unit_drop_cargo(struct empobj *unit, natid newown)
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break;
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}
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mpr(cargo.gen.own, "%s transferred off %s %d to %s\n",
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obj_nameof(&cargo.gen),
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unit_nameof(&cargo.gen),
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ef_nameof(unit->ef_type), unit->uid,
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xyas(cargo.gen.x, cargo.gen.y, cargo.gen.own));
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if (newown)
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@ -309,9 +325,9 @@ unit_give_away(struct empobj *unit, natid recipient, natid giver)
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if (giver) {
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mpr(unit->own, "%s given to %s\n",
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obj_nameof(unit), cname(recipient));
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unit_nameof(unit), cname(recipient));
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mpr(recipient, "%s given to you by %s\n",
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obj_nameof(unit), cname(giver));
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unit_nameof(unit), cname(giver));
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}
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unit->own = recipient;
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