Rename obj_nameof() to unit_nameof() and move to unitsub.c

This commit is contained in:
Markus Armbruster 2011-05-21 15:42:38 +02:00
parent 766788480f
commit 1c93c5fbc8
10 changed files with 41 additions and 47 deletions

View file

@ -98,7 +98,6 @@ struct empobj_chr;
#define put_empobj(type, n, p) ef_write((type), (n), (p))
#define get_empobjp(type, n) ((struct empobj *)ef_ptr((type), (n)))
extern char *obj_nameof(struct empobj *gp);
extern char *empobj_chr_name(struct empobj *gp);
extern int get_empobj_mob_max(int type);

View file

@ -54,6 +54,7 @@ extern int unit_cargo_count(int, int, int);
extern int unit_nplane(int, int, int *, int *, int *);
extern void unit_onresize(int);
extern char *unit_nameof(struct empobj *);
extern void unit_list(struct emp_qelem *);
extern void unit_put(struct emp_qelem *list, natid actor);
extern char *unit_path(int, struct empobj *, char *);

View file

@ -37,7 +37,6 @@
#include <ctype.h>
#include "commands.h"
#include "empobj.h"
#include "item.h"
#include "land.h"
#include "optlist.h"
@ -363,7 +362,7 @@ void
gift(natid givee, natid giver, void *ptr, char *mesg)
{
if (giver != givee)
wu(0, givee, "%s %s %s\n", cname(giver), obj_nameof(ptr), mesg);
wu(0, givee, "%s %s %s\n", cname(giver), unit_nameof(ptr), mesg);
unit_give_away(ptr, givee, 0);
}

View file

@ -35,10 +35,10 @@
#include <config.h>
#include "commands.h"
#include "empobj.h"
#include "mission.h"
#include "optlist.h"
#include "path.h"
#include "unit.h"
static int clear_mission(struct nstr_item *);
static int show_mission(struct nstr_item *);
@ -175,24 +175,24 @@ mission(void)
if (mission == MI_RESERVE) {
if (!lnd_can_attack((struct lndstr *)gp)) {
pr("%s is not designed to fight ground troops\n",
obj_nameof(gp));
unit_nameof(gp));
continue;
}
if (!lchr[gp->type].l_rad) {
pr("%s cannot react anywhere!\n", obj_nameof(gp));
pr("%s cannot react anywhere!\n", unit_nameof(gp));
continue;
}
}
if ((mission == MI_INTERDICT) && (type == EF_SHIP))
if (mchr[(int)gp->type].m_glim == 0) {
pr("%s: cannot fire at range!\n", obj_nameof(gp));
pr("%s: cannot fire at range!\n", unit_nameof(gp));
continue;
}
if ((mission == MI_INTERDICT) && (type == EF_LAND))
if (lchr[(int)gp->type].l_dam == 0) {
pr("%s: cannot fire at range!\n", obj_nameof(gp));
pr("%s: cannot fire at range!\n", unit_nameof(gp));
continue;
}
@ -247,7 +247,7 @@ mission(void)
if (type == EF_PLANE && nuk_on_plane((struct plnstr *)gp) >= 0) {
pr("%s can't perform a mission while it carries a nuclear weapon",
obj_nameof(gp));
unit_nameof(gp));
continue;
}
@ -260,7 +260,7 @@ mission(void)
range = oprange(gp);
if (range < mapdist(gp->x, gp->y, x, y)) {
pr("%s: out of range! (range %d)\n",
obj_nameof(gp), range);
unit_nameof(gp), range);
continue;
}
gp->opx = x;
@ -270,7 +270,7 @@ mission(void)
num++;
pr("%s on %s mission, centered on %s, radius %d\n",
obj_nameof(gp), mission_name(mission),
unit_nameof(gp), mission_name(mission),
xyas(x, y, player->cnum), gp->radius);
}
if (num == 0) {
@ -310,7 +310,7 @@ show_mission(struct nstr_item *np)
pr("Thing x,y op-sect rad mission\n");
first = 0;
}
pr("%-25s", obj_nameof(gp));
pr("%-25s", unit_nameof(gp));
prxy(" %3d,%-3d", gp->x, gp->y);
switch (gp->mission) {
case MI_INTERDICT:

View file

@ -38,7 +38,6 @@
#include "map.h"
#include "optlist.h"
#include "path.h"
#include "empobj.h"
#include "unit.h"
static void pr_leader_change(struct empobj *leader);
@ -89,7 +88,7 @@ do_unit_move(struct emp_qelem *ulist, int *together,
type = leader->ef_type;
pr("%s is %s\n",
type == EF_SHIP ? "Flagship" : "Leader",
obj_nameof(leader));
unit_nameof(leader));
if (player->argp[2]) {
strcpy(buf, player->argp[2]);
@ -335,7 +334,7 @@ pr_leader_change(struct empobj *leader)
{
pr("Changing %s to %s\n",
leader->ef_type == EF_SHIP ? "flagship" : "leader",
obj_nameof(leader));
unit_nameof(leader));
}
static struct empobj *

View file

@ -34,7 +34,7 @@
#include "commands.h"
#include "optlist.h"
#include "empobj.h"
#include "unit.h"
int
rada(void)
@ -108,7 +108,7 @@ radar(int type)
spy = lchr[item.land.lnd_type].l_spy;
}
pr("%s at ", obj_nameof(&item.gen));
pr("%s at ", unit_nameof(&item.gen));
radmap(item.gen.x, item.gen.y, item.gen.effic,
item.gen.tech, spy, tf);
}

View file

@ -35,7 +35,6 @@
#include <ctype.h>
#include "commands.h"
#include "empobj.h"
#include "optlist.h"
#include "unit.h"
@ -159,7 +158,7 @@ scra(void)
if (!player->owner
&& relations_with(sect.sct_own, player->cnum) != ALLIED) {
pr("%s is not in an allied sector!\n",
obj_nameof(&item.gen));
unit_nameof(&item.gen));
continue;
}
if (type == EF_PLANE
@ -171,7 +170,7 @@ scra(void)
}
pr("%s scrapped in %s\n",
obj_nameof(&item.gen),
unit_nameof(&item.gen),
xyas(item.gen.x, item.gen.y, player->cnum));
unit_drop_cargo(&item.gen, sect.sct_own);
if (type == EF_SHIP) {

View file

@ -34,7 +34,6 @@
#include <ctype.h>
#include "commands.h"
#include "empobj.h"
#include "news.h"
#include "optlist.h"
#include "unit.h"
@ -138,7 +137,7 @@ scut(void)
}
}
pr("%s scuttled in %s\n",
obj_nameof(&item.gen),
unit_nameof(&item.gen),
xyas(item.gen.x, item.gen.y, player->cnum));
getsect(item.gen.x, item.gen.y, &sect);
if (sect.sct_own == item.gen.own)

View file

@ -37,24 +37,6 @@
#include "empobj.h"
#include "file.h"
#include "optlist.h"
#include "prototypes.h"
char *
obj_nameof(struct empobj *gp)
{
switch (gp->ef_type) {
case EF_SHIP:
return prship((struct shpstr *)gp);
case EF_PLANE:
return prplane((struct plnstr *)gp);
case EF_LAND:
return prland((struct lndstr *)gp);
case EF_NUKE:
return prnuke((struct nukstr *)gp);
}
CANT_REACH();
return "The Beast #666";
}
char *
empobj_chr_name(struct empobj *gp)

View file

@ -33,7 +33,6 @@
#include <config.h>
#include "empobj.h"
#include "file.h"
#include "path.h"
#include "player.h"
@ -41,6 +40,23 @@
#include "prototypes.h"
#include "unit.h"
char *
unit_nameof(struct empobj *gp)
{
switch (gp->ef_type) {
case EF_SHIP:
return prship((struct shpstr *)gp);
case EF_PLANE:
return prplane((struct plnstr *)gp);
case EF_LAND:
return prland((struct lndstr *)gp);
case EF_NUKE:
return prnuke((struct nukstr *)gp);
}
CANT_REACH();
return "The Beast #666";
}
void
unit_list(struct emp_qelem *unit_list)
{
@ -115,7 +131,7 @@ unit_put(struct emp_qelem *list, natid actor)
&& unit->ef_type != EF_SHIP))
continue;
if (actor) {
mpr(actor, "%s stopped at %s\n", obj_nameof(unit),
mpr(actor, "%s stopped at %s\n", unit_nameof(unit),
xyas(unit->x, unit->y, actor));
if (unit->ef_type == EF_LAND) {
if (ulp->mobil < -127)
@ -215,7 +231,7 @@ unit_view(struct emp_qelem *list)
if (((struct mchrstr *)ulp->chrp)->m_flags & M_OIL)
pr("[oil:%d] ", sect.sct_oil);
}
pr("%s @ %s %d%% %s\n", obj_nameof(&ulp->unit.gen),
pr("%s @ %s %d%% %s\n", unit_nameof(&ulp->unit.gen),
xyas(ulp->unit.gen.x, ulp->unit.gen.y, player->cnum),
sect.sct_effic, dchr[sect.sct_type].d_name);
}
@ -239,7 +255,7 @@ unit_update_cargo(struct empobj *carrier)
snxtitem_cargo(&ni, cargo_type, carrier->ef_type, carrier->uid);
while (nxtitem(&ni, &obj)) {
if (!carrier->own) {
mpr(obj.gen.own, "%s lost!\n", obj_nameof(&obj.gen));
mpr(obj.gen.own, "%s lost!\n", unit_nameof(&obj.gen));
obj.gen.effic = 0;
} else {
/* mission op-area centered on the obj travels with it */
@ -281,7 +297,7 @@ unit_drop_cargo(struct empobj *unit, natid newown)
break;
}
mpr(cargo.gen.own, "%s transferred off %s %d to %s\n",
obj_nameof(&cargo.gen),
unit_nameof(&cargo.gen),
ef_nameof(unit->ef_type), unit->uid,
xyas(cargo.gen.x, cargo.gen.y, cargo.gen.own));
if (newown)
@ -309,9 +325,9 @@ unit_give_away(struct empobj *unit, natid recipient, natid giver)
if (giver) {
mpr(unit->own, "%s given to %s\n",
obj_nameof(unit), cname(recipient));
unit_nameof(unit), cname(recipient));
mpr(recipient, "%s given to you by %s\n",
obj_nameof(unit), cname(giver));
unit_nameof(unit), cname(giver));
}
unit->own = recipient;