Tidy up some comments
Signed-off-by: Markus Armbruster <armbru@pond.sub.org>
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2 changed files with 2 additions and 2 deletions
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@ -158,7 +158,7 @@ boar(void)
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*/
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/*
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* Careful: when the fight sinks the ship, putcombat() clobbers
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* Careful: when the fight sinks the ship, put_combat() clobbers
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* *def (see FIXME there).
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*/
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def_uid = def->shp_uid;
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@ -416,7 +416,7 @@ put_combat(struct combat *com)
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}
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com->mobcost = 0;
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/*
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* FIXME if we just sank the ship att_get_combat() will report
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* FIXME if we just sank the ship, att_get_combat() will report
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* "not in the same sector", and proceed to clobber *com. See
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* also the workaround in boar().
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*/
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