Real unistd.h declares getopt() & friends. Approximate that in

src/lib/w32/unistd.h by including getopt.h.  Simplify users
This commit is contained in:
Ron Koenderink 2007-08-14 00:15:21 +00:00
parent f11a29b326
commit 1d438880ff
5 changed files with 40 additions and 14 deletions

38
src/lib/w32/unistd.h Normal file
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@ -0,0 +1,38 @@
/*
* Empire - A multi-player, client/server Internet based war game.
* Copyright (C) 1986-2007, Dave Pare, Jeff Bailey, Thomas Ruschak,
* Ken Stevens, Steve McClure
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
* ---
*
* See files README, COPYING and CREDITS in the root of the source
* tree for related information and legal notices. It is expected
* that future projects/authors will amend these files as needed.
*
* ---
*
* unistd.h: POSIX emulation for WIN32
*
* Known contributors to this file:
* Ron Koenderink, 2007
*/
#ifndef UNISTD_H
#define UNISTD_H
#include "getopt.h"
#endif /* UNISTD_H */

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@ -45,13 +45,12 @@
#include <winsock2.h>
#undef NS_ALL
#include <direct.h>
#include <getopt.h>
#include <process.h>
#include "service.h"
#else
#include <sys/types.h>
#include <unistd.h>
#endif
#include <unistd.h>
#include "empio.h"
#include "empthread.h"

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@ -33,11 +33,7 @@
#include <config.h>
#if defined(_WIN32)
#include <getopt.h>
#else
#include <unistd.h>
#endif
#include <stdio.h>
#include <time.h>
#include "optlist.h"

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@ -66,11 +66,7 @@ static int quiet = 0;
/* lower URAN_MIN for more uranium */
#define URAN_MIN 56
#if defined(_WIN32)
#include <getopt.h>
#else
#include <unistd.h>
#endif
#include <errno.h>
#include <stdarg.h>

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@ -40,11 +40,8 @@
#include <errno.h>
#if defined(_WIN32)
#include <direct.h>
#include <getopt.h>
#include <io.h>
#else
#include <unistd.h>
#endif
#include <unistd.h>
#include "file.h"
#include "game.h"