(check_nav, shp_check_nav, sail_nav_fleet, retreat_ship1):
Make shp_check_nav() public. Remove check_nav(), replace with shp_check_nav(). No functional change as check_nav() and shp_check_nav() are identical.
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5 changed files with 5 additions and 28 deletions
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@ -188,7 +188,7 @@ retreat_ship1(struct shpstr *sp, s_char code, int orig)
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}
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getsect(sp->shp_x, sp->shp_y, §);
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switch (check_nav(§)) {
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switch (shp_check_nav(§)) {
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case CN_CONSTRUCTION:
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wu(0, sp->shp_own,
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"%s %s,\nbut was caught in a construction zone, and couldn't retreat!\n",
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@ -262,7 +262,7 @@ retreat_ship1(struct shpstr *sp, s_char code, int orig)
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mobcost = 480.0 / (mobcost + techfact(sp->shp_tech, mobcost));
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getsect(newx, newy, §);
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if (check_nav(§) != CN_NAVIGABLE ||
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if (shp_check_nav(§) != CN_NAVIGABLE ||
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(sect.sct_own && !player->owner &&
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getrel(getnatp(sect.sct_own), sp->shp_own) < FRIENDLY)) {
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wu(0, sp->shp_own, "%s %s,\nbut could not retreat to %s!\n",
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