From 204caeb24399e38be91d7f18e52cc488a1913e45 Mon Sep 17 00:00:00 2001 From: Markus Armbruster Date: Sat, 6 Dec 2008 20:12:18 -0500 Subject: [PATCH] Update change log for 4.3.19 --- doc/CHANGES4.X | 24 ++++++++++++++++++++++++ info/Empire4.t | 24 ++++++++++++++++++++++++ 2 files changed, 48 insertions(+) diff --git a/doc/CHANGES4.X b/doc/CHANGES4.X index e1bb6c1c..ad87e7e7 100644 --- a/doc/CHANGES4.X +++ b/doc/CHANGES4.X @@ -1,3 +1,27 @@ +Changes to Empire 4.3.19 - Sun Dec 7 01:08:20 UTC 2008 + * Fix a bug that suppressed the "sunk!" message. Broken in 4.3.17. + * Log out player when maximum time per day is exceeded. Before, he + could remain logged in with visitor privileges only, but once + logged out could not log back in. + * If a player was at a prompt when either game hours restriction + started or maximum time per day was exceeded, he was allowed to + enter one more command. + * Deitying a capital failed to charge money and report news. Broken + in 4.3.17. + * Overhaul accounting of play time, fixing minor inaccuracies. + * Fix parsing of 24:00 in econfig key game_hours and + update_demandtimes. + * New option RAILWAYS. + * Che ages just like military reserves (1% per 24 ETUs). + * Permit ships to assault the sector they're in. + * New concept sector terrain. Deities can use it to make sectors + other than wilderness redesignatable. See sect.config for more + info. + * Represent play time in seconds rather than minutes. This affects + xdump: nat selector minused (counting minutes) is replaced by + timeused (counting seconds). + * Improved nightly build, with additional tests. + Changes to Empire 4.3.18 - Sat Oct 18 18:39:17 UTC 2008 * Fix building of planes, land units and nukes with uids that have never been used before. This could crash the server on some diff --git a/info/Empire4.t b/info/Empire4.t index 0a8a132b..8b80c56c 100644 --- a/info/Empire4.t +++ b/info/Empire4.t @@ -7,6 +7,30 @@ new Empire4 Server. This outlines the various changes and how they will affect you, the player. These were coded as the Wolfpack project, and bug-reports should be sent to . .NF +Changes to Empire 4.3.19 - Sun Dec 7 01:08:20 UTC 2008 + * Fix a bug that suppressed the "sunk!" message. Broken in 4.3.17. + * Log out player when maximum time per day is exceeded. Before, he + could remain logged in with visitor privileges only, but once + logged out could not log back in. + * If a player was at a prompt when either game hours restriction + started or maximum time per day was exceeded, he was allowed to + enter one more command. + * Deitying a capital failed to charge money and report news. Broken + in 4.3.17. + * Overhaul accounting of play time, fixing minor inaccuracies. + * Fix parsing of 24:00 in econfig key game_hours and + update_demandtimes. + * New option RAILWAYS. + * Che ages just like military reserves (1% per 24 ETUs). + * Permit ships to assault the sector they're in. + * New concept sector terrain. Deities can use it to make sectors + other than wilderness redesignatable. See sect.config for more + info. + * Represent play time in seconds rather than minutes. This affects + xdump: nat selector minused (counting minutes) is replaced by + timeused (counting seconds). + * Improved nightly build, with additional tests. + Changes to Empire 4.3.18 - Sat Oct 18 18:39:17 UTC 2008 * Fix building of planes, land units and nukes with uids that have never been used before. This could crash the server on some