(BestDistPath): All callers pass MOB_ROAD to parameter mob_type,
remove it. Callers changed.
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0ea38208d1
commit
20c02295a6
5 changed files with 6 additions and 6 deletions
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@ -320,7 +320,7 @@ extern void bp_enable_cachepath(void);
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extern void bp_disable_cachepath(void);
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extern void bp_disable_cachepath(void);
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extern void bp_clear_cachepath(void);
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extern void bp_clear_cachepath(void);
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extern char *BestDistPath(char *, struct sctstr *, struct sctstr *,
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extern char *BestDistPath(char *, struct sctstr *, struct sctstr *,
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double *, int);
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double *);
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extern char *BestLandPath(char *, struct sctstr *, struct sctstr *,
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extern char *BestLandPath(char *, struct sctstr *, struct sctstr *,
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double *, int);
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double *, int);
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extern char *BestShipPath(char *, int, int, int, int, int);
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extern char *BestShipPath(char *, int, int, int, int, int);
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@ -100,7 +100,7 @@ dist(void)
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pr("Warning: you don't own %s!\n",
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pr("Warning: you don't own %s!\n",
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xyas(dsect.sct_x, dsect.sct_y, player->cnum));
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xyas(dsect.sct_x, dsect.sct_y, player->cnum));
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if (!BestDistPath(buf, §, &dsect, &move_cost, MOB_ROAD)) {
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if (!BestDistPath(buf, §, &dsect, &move_cost)) {
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pr("No owned path from %s to %s.\n",
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pr("No owned path from %s to %s.\n",
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xyas(dsect.sct_x, dsect.sct_y, player->cnum),
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xyas(dsect.sct_x, dsect.sct_y, player->cnum),
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xyas(sect.sct_x, sect.sct_y, player->cnum));
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xyas(sect.sct_x, sect.sct_y, player->cnum));
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@ -74,7 +74,7 @@ path(void)
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return RET_FAIL;
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return RET_FAIL;
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}
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}
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getsect(sect.sct_dist_x, sect.sct_dist_y, &dsect);
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getsect(sect.sct_dist_x, sect.sct_dist_y, &dsect);
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pp = BestDistPath(buf, §, &dsect, &move_cost, MOB_ROAD);
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pp = BestDistPath(buf, §, &dsect, &move_cost);
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if (!pp) {
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if (!pp) {
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pr("No path possible from %s to distribution sector %s\n",
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pr("No path possible from %s to distribution sector %s\n",
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xyas(sect.sct_x, sect.sct_y, player->cnum),
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xyas(sect.sct_x, sect.sct_y, player->cnum),
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@ -337,9 +337,9 @@ pathcost(struct sctstr *start, char *path, int mob_type)
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char *
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char *
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BestDistPath(char *path,
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BestDistPath(char *path,
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struct sctstr *from,
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struct sctstr *from,
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struct sctstr *to, double *cost, int mob_type)
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struct sctstr *to, double *cost)
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{
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{
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return BestLandPath(path, from, to, cost, mob_type);
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return BestLandPath(path, from, to, cost, MOB_ROAD);
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}
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}
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char *
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char *
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@ -200,7 +200,7 @@ assemble_dist_paths(struct distinfo *distptrs)
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/* Now, get the best distribution path over roads */
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/* Now, get the best distribution path over roads */
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/* Note we go from the dist center to the sector. This gives
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/* Note we go from the dist center to the sector. This gives
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us the import path for that sector. */
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us the import path for that sector. */
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path = BestDistPath(buf, dist, sp, &d, MOB_ROAD);
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path = BestDistPath(buf, dist, sp, &d);
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/* Now, we have a path */
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/* Now, we have a path */
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if (path != NULL) {
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if (path != NULL) {
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