From 211dd10c9c045ffd039b85c5dd9daad4cc595f79 Mon Sep 17 00:00:00 2001 From: Markus Armbruster Date: Sun, 6 Jun 2010 17:23:25 +0200 Subject: [PATCH] Fix empty lines in bulletin reporting nuclear damage to sectors Broken in Chainsaw 3. --- src/lib/subs/detonate.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/lib/subs/detonate.c b/src/lib/subs/detonate.c index b1704960..e571f1d2 100644 --- a/src/lib/subs/detonate.c +++ b/src/lib/subs/detonate.c @@ -138,7 +138,7 @@ detonate(struct nukstr *np, coord x, coord y, int airburst) pr(bp, xyas(ns.x, ns.y, player->cnum)); if (own != player->cnum && own != 0) { (void)sprintf(buf2, bp, xyas(ns.x, ns.y, own)); - mpr(own, "%s nuclear device %s\n", cname(player->cnum), buf2); + mpr(own, "%s nuclear device %s", cname(player->cnum), buf2); } }