Use NULL instead of (FOO *)0, it's easier to read.
This commit is contained in:
parent
3252f8a907
commit
21bf6b41d4
23 changed files with 75 additions and 79 deletions
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@ -65,7 +65,7 @@ best(void)
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if (s2.sct_own != player->cnum)
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continue;
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s = BestLandPath(buf, &s1, &s2, &cost, MOB_ROAD);
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if (s != (s_char *)0)
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if (s)
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pr("Best path from %s to %s is %s (cost %1.3f)\n",
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xyas(s1.sct_x, s1.sct_y, player->cnum),
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xyas(s2.sct_x, s2.sct_y, player->cnum), s, cost);
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@ -413,7 +413,7 @@ comm_bomb(struct emp_qelem *list, struct sctstr *target)
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pr("some %s\n", ip->i_name);
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}
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for (;;) {
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ip = whatitem((s_char *)0, "commodity to bomb? ");
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ip = whatitem(NULL, "commodity to bomb? ");
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if (player->aborted)
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return;
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if (!ip)
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@ -102,7 +102,7 @@ dist(void)
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path = BestDistPath(buf, §, &dsect, &move_cost, MOB_ROAD);
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if (path == (s_char *)0) {
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if (!path) {
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pr("No owned path from %s to %s.\n",
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xyas(dsect.sct_x, dsect.sct_y, player->cnum),
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xyas(sect.sct_x, sect.sct_y, player->cnum));
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@ -224,9 +224,9 @@ nav_map(int x, int y, int show_designations)
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int i;
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/* Note this is not re-entrant anyway, so we keep the buffers
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around */
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static u_char *bitmap = (u_char *)0;
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static s_char *wmapbuf = (s_char *)0;
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static s_char **wmap = (s_char **)0;
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static u_char *bitmap = NULL;
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static s_char *wmapbuf = NULL;
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static s_char **wmap = NULL;
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s_char what[64];
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int changed = 0;
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@ -244,7 +244,7 @@ nav_map(int x, int y, int show_designations)
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wmap[i] = &wmapbuf[MAPWIDTH(1) * i];
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} else if (wmap) {
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free(wmap);
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wmap = (s_char **)0;
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wmap = NULL;
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}
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}
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if (!bitmap)
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@ -61,8 +61,8 @@ path(void)
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s_char *pp, *p;
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/* Note this is not re-entrant anyway, so we keep the buffers
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around */
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static s_char *mapbuf = (s_char *)0;
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static s_char **map = (s_char **)0;
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static s_char *mapbuf = NULL;
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static s_char **map = NULL;
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double move_cost;
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s_char buf[1024];
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@ -75,7 +75,7 @@ path(void)
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}
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getsect(sect.sct_dist_x, sect.sct_dist_y, &dsect);
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pp = BestDistPath(buf, §, &dsect, &move_cost, MOB_ROAD);
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if (pp == (s_char *)0) {
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if (!pp) {
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pr("No path possible from %s to distribution sector %s\n",
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xyas(sect.sct_x, sect.sct_y, player->cnum),
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xyas(dsect.sct_x, dsect.sct_y, player->cnum));
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@ -90,7 +90,7 @@ path(void)
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map[i] = &mapbuf[MAPWIDTH(3) * i];
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} else if (map) {
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free(map);
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map = (s_char **)0;
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map = NULL;
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}
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}
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if (!mapbuf || !map) {
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@ -67,9 +67,9 @@ retr(void)
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if (player->argp[2] != NULL)
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pq = getstarg(player->argp[2], "Retreat path? ", buf1);
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else
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pq = (s_char *)0;
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pq = NULL;
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if (pq != (s_char *)0) {
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if (pq != NULL) {
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fl = getstarg(player->argp[3],
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"Retreat conditions [i|t|s|h|b|d|u|c]? ", buf2);
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if (!fl)
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@ -129,7 +129,7 @@ retr(void)
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}
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if (rflags == -1)
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pq = (s_char *)0;
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pq = NULL;
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zero = (rflags == -1);
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if (zero)
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@ -141,7 +141,7 @@ retr(void)
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if (zero)
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memset(ship.shp_rpath, 0, sizeof(ship.shp_rpath));
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if (pq != (s_char *)0) {
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if (pq != NULL) {
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strncpy(ship.shp_rpath, pq, sizeof(ship.shp_rpath));
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putship(ship.shp_uid, &ship);
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}
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@ -215,8 +215,8 @@ lretr(void)
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if (player->argp[2] != NULL)
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pq = getstarg(player->argp[2], "Retreat path? ", buf1);
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else
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pq = (s_char *)0;
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if (pq != (s_char *)0) {
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pq = NULL;
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if (pq != NULL) {
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fl = getstarg(player->argp[3], "Retreat conditions [i|h|b|c]? ",
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buf2);
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if (!fl)
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@ -256,7 +256,7 @@ lretr(void)
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}
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if (rflags == -1)
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pq = (s_char *)0;
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pq = NULL;
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zero = (rflags == -1);
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if (zero)
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@ -268,7 +268,7 @@ lretr(void)
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if (zero)
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memset(land.lnd_rpath, 0, sizeof(land.lnd_rpath));
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if (pq != (s_char *)0) {
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if (pq != NULL) {
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strncpy(land.lnd_rpath, pq, sizeof(land.lnd_rpath));
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putland(land.lnd_uid, &land);
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}
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@ -67,9 +67,9 @@ rout(void)
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s_char buf1[1024];
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/* Note this is not re-entrant anyway, so we keep the buffers
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around */
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static s_char *mapbuf = (s_char *)0;
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static s_char **map = (s_char **)0;
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static s_char *buf = (s_char *)0;
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static s_char *mapbuf = NULL;
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static s_char **map = NULL;
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static s_char *buf = NULL;
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int i;
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if ((ip = whatitem(player->argp[1], "What item? ")) == 0)
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@ -98,7 +98,7 @@ rout(void)
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map[i] = &mapbuf[MAPWIDTH(3) * i];
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} else if (map) {
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free(map);
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map = (s_char **)0;
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map = NULL;
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}
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}
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if (!buf)
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@ -62,8 +62,8 @@ sct(void)
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s_char buf[1024];
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/* Note this is not re-entrant anyway, so we keep the buffers
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around */
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static s_char *mapbuf = (s_char *)0;
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static s_char **map = (s_char **)0;
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static s_char *mapbuf = NULL;
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static s_char **map = NULL;
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nsect = 0;
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if (player->argp[1] == NULL) {
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@ -90,7 +90,7 @@ sct(void)
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map[i] = &mapbuf[MAPWIDTH(1) * i];
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} else if (map) {
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free(map);
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map = (s_char **)0;
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map = NULL;
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}
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}
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if (!mapbuf || !map) {
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@ -70,8 +70,8 @@ surv(void)
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s_char *str;
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/* Note this is not re-entrant anyway, so we keep the buffers
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around */
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static s_char *mapbuf = (s_char *)0;
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static s_char **map = (s_char **)0;
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static s_char *mapbuf = NULL;
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static s_char **map = NULL;
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nsect = 0;
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if ((ptr = getstarg(player->argp[1], "commodity or variable? ", buf)) == 0)
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@ -109,7 +109,7 @@ surv(void)
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map[i] = &mapbuf[MAPWIDTH(1) * i];
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} else if (map) {
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free(map);
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map = (s_char **)0;
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map = NULL;
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}
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}
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if (!mapbuf || !map) {
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@ -78,7 +78,7 @@ terr(void)
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sprintf(prompt, "%s %d%% %s territory? ",
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xyas(nstr.x, nstr.y, player->cnum),
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sect.sct_effic, dchr[sect.sct_type].d_name);
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if ((p = getstarg((s_char *)0, prompt, buf)) == 0)
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if ((p = getstarg(NULL, prompt, buf)) == 0)
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return RET_FAIL;
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if (!check_sect_ok(§))
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return RET_FAIL;
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