Use NULL instead of (FOO *)0, it's easier to read.

This commit is contained in:
Markus Armbruster 2006-03-23 20:48:49 +00:00
parent 3252f8a907
commit 21bf6b41d4
23 changed files with 75 additions and 79 deletions

View file

@ -67,9 +67,9 @@ rout(void)
s_char buf1[1024];
/* Note this is not re-entrant anyway, so we keep the buffers
around */
static s_char *mapbuf = (s_char *)0;
static s_char **map = (s_char **)0;
static s_char *buf = (s_char *)0;
static s_char *mapbuf = NULL;
static s_char **map = NULL;
static s_char *buf = NULL;
int i;
if ((ip = whatitem(player->argp[1], "What item? ")) == 0)
@ -98,7 +98,7 @@ rout(void)
map[i] = &mapbuf[MAPWIDTH(3) * i];
} else if (map) {
free(map);
map = (s_char **)0;
map = NULL;
}
}
if (!buf)