Use NULL instead of (FOO *)0, it's easier to read.

This commit is contained in:
Markus Armbruster 2006-03-23 20:48:49 +00:00
parent 3252f8a907
commit 21bf6b41d4
23 changed files with 75 additions and 79 deletions

View file

@ -199,8 +199,7 @@ s_commod(int own, int x, int y, i_type type, int total_wanted,
continue;
if (sect.sct_effic < 60)
continue;
if (BestLandPath(buf, &dest, &sect, &move_cost, MOB_ROAD) ==
(s_char *)0)
if (!BestLandPath(buf, &dest, &sect, &move_cost, MOB_ROAD))
continue;
if (!opt_NOFOOD && type == I_FOOD) {
minimum = 2 + ((etu_per_update * eatrate)
@ -275,8 +274,7 @@ s_commod(int own, int x, int y, i_type type, int total_wanted,
continue;
if (sect.sct_effic < 2)
continue;
if (BestLandPath(buf, &dest, &sect, &move_cost, MOB_ROAD) ==
(s_char *)0)
if (!BestLandPath(buf, &dest, &sect, &move_cost, MOB_ROAD))
continue;
if (!opt_NOFOOD && type == I_FOOD)
minimum = 2 + ((etu_per_update * eatrate)
@ -351,8 +349,7 @@ s_commod(int own, int x, int y, i_type type, int total_wanted,
continue;
getsect(land.lnd_x, land.lnd_y, &sect);
if (BestLandPath(buf, &dest, &sect, &move_cost, MOB_ROAD) ==
(s_char *)0)
if (!BestLandPath(buf, &dest, &sect, &move_cost, MOB_ROAD))
continue;
if ((land.lnd_ship >= 0) && (sect.sct_type != SCT_HARBR))