config: Increase mountain process efficiency from 75% to 100%
Each point of gold resource is worth 5d. Except for mountains, where it's just 3.75d. This is because a mountain's process efficiency is only 75%. Has been that way since Empire 3 made mountains mine gold. This is actually a needless complication: a sector with 75% process efficiency produces just like one with 100% process efficiency and 75% of the resource. Increase mountain process efficiency to 100%. Deities may want to compensate by adjusting mountains' gold resources. Signed-off-by: Markus Armbruster <armbru@pond.sub.org>
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4 changed files with 9 additions and 9 deletions
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@ -126,7 +126,7 @@
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Play#0 output Play#0 1 Printing for tech level '1000'
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Play#0 output Play#0 1 sector type product p.e. capabilities
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Play#0 output Play#0 1 . sea deity
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Play#0 output Play#0 1 ^ mountain dust 75% deity
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Play#0 output Play#0 1 ^ mountain dust 100% deity
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Play#0 output Play#0 1 s sanctuary deity
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Play#0 output Play#0 1 \\ wasteland deity
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Play#0 output Play#0 1 u uranium mine rad 100%
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@ -1838,7 +1838,7 @@
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Play#0 command xdump
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Play#0 output Play#0 1 XDUMP sect-chr 0
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Play#0 output Play#0 1 0 "sea" "." 0 -1 0 -1.00000 -1.00000 1 1 0.00000 0.00000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1
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Play#0 output Play#0 1 1 "mountain" "^" 1 1 75 2.40000 1.20000 0 1 1.00000 4.00000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 100 100 0 100 1
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Play#0 output Play#0 1 1 "mountain" "^" 1 1 100 2.40000 1.20000 0 1 1.00000 4.00000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 100 100 0 100 1
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Play#0 output Play#0 1 2 "sanctuary" "s" 4 -1 0 -1.00000 -1.00000 0 1 0.00000 99.0000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 100 0 0 1000 1
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Play#0 output Play#0 1 3 "wasteland" "\\134" 3 -1 0 -1.00000 -1.00000 0 1 0.00000 99.0000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 100 0 0 0 1
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Play#0 output Play#0 1 4 "wilderness" "-" 4 -1 0 0.400000 0.400000 0 1 1.00000 2.00000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 100 0 0 1000 0
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@ -2554,7 +2554,7 @@
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Play#1 command xdump
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Play#1 output Play#1 1 XDUMP sect-chr 0
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Play#1 output Play#1 1 0 "sea" "." 0 -1 0 -1.00000 -1.00000 1 1 0.00000 0.00000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1
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Play#1 output Play#1 1 1 "mountain" "^" 1 1 75 2.40000 1.20000 0 1 1.00000 4.00000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 100 100 0 100 1
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Play#1 output Play#1 1 1 "mountain" "^" 1 1 100 2.40000 1.20000 0 1 1.00000 4.00000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 100 100 0 100 1
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Play#1 output Play#1 1 2 "sanctuary" "s" 4 -1 0 -1.00000 -1.00000 0 1 0.00000 99.0000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 100 0 0 1000 1
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Play#1 output Play#1 1 3 "wasteland" "\\134" 3 -1 0 -1.00000 -1.00000 0 1 0.00000 99.0000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 100 0 0 0 1
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Play#1 output Play#1 1 4 "wilderness" "-" 4 -1 0 0.400000 0.400000 0 1 1.00000 2.00000 0 0 0 0 0 0 0 0 0 0 0 0 0 0 100 0 0 1000 0
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