(multifire, new): Reseeding the PRNG with the current time is not a

good idea.  Letting players trigger it is an extraordinarily bad idea.
Remove.
This commit is contained in:
Markus Armbruster 2005-03-11 17:01:38 +00:00
parent 8ba9ca5869
commit 256724c39f
2 changed files with 0 additions and 2 deletions

View file

@ -553,7 +553,6 @@ multifire(void)
pr("Kaboom!!!\n");
prb = (double)(range2 ? (trange / range2) : 1.0);
prb *= prb;
srandom(time(NULL));
if (chance(prb)) {
pr("Wind deflects shell%s.\n", splur(shots));
/* dam = (int)((double)dam / 2.0);*/