diff --git a/info/land.t b/info/land.t index 1fa22d49..a4ae194c 100644 --- a/info/land.t +++ b/info/land.t @@ -1,15 +1,17 @@ .TH Command LAND -.NA land "Report status of unit, army or units in a given area" +.NA land "Report status of land units" .LV Basic -.SY "land [ | ]" -The unit report command is a census of your units and lists all the -info available in readable format. -.s1 -The and arguments are provided in case you only -wish to look at one unit or one army or all units within a given area. -.s1 -Land expects an argument. To see every unit you own, give it -the argument '*', i.e. type "land *". +.SY "land " +The land unit report command is a census of your land units. For +example: +.EX land * +.NF + # unit type x,y a eff mil frt mu fd tch retr rd xl ln carry + 0 cav cavalry 1,-1 100% 10 0 127 12 992 75% 3 0 0 + 1 cav cavalry 0,0 100% 0 0 127 12 968 75% 3 0 0 + 2 cav cavalry 0,0 100% 10 0 127 12 40 75% 3 0 0 +3 units +.FI .s1 The report format contains the following fields: .s1 @@ -17,45 +19,35 @@ The report format contains the following fields: .L # the unit number .L "unit type" -the type of unit; \*Qwar band\*U, \*Qengineer\*U, etc, +the type of land unit; \*Qcavalry\*U, \*Qengineer\*U, etc., .L x,y -the unit's current location (relative to your capital), +the land unit's current location, .L a the army designation letter (set by \*Qarmy\*U command), .L eff -the unit's efficiency, +the land unit's efficiency, .L mil -the number of mil currently in the land unit +the number of mil currently in the land unit, .L frt -the unit's fortification level (0-127) +the land unit's fortification level, .L mu -the mobility of the unit +the mobility of the land unit, .L fd -the amount of food on board -.L fuel -the amount of fuel on board (if the FUEL option is enabled) +the amount of food on board, +.L fl +the amount of fuel on board (only if the FUEL option is enabled), .L tch -the tech level of the unit +the tech level of the land unit, .L retr -the retreat percentage of the unit (see info attack) +the retreat percentage of the land unit (see info \*morale\*U), .L rd -the unit's reaction radius (see info attack) +the land unit's reaction radius (see info \*Qfortify\*U), .L xl -the number of extra-light planes on board (if the XLIGHT option is enabled) +the number of extra-light planes on board, .L ln -the number of land units on board -.L l/s -the ship or land unit the unit is on, if any +the number of land units on board, +.L carry +the ship or land unit the carrying the land unit, if any. .in .s1 -For example: -.EX land * -.NF - # unit type x,y a eff mil frt mu fd fl tch retr rd xl ln l/s - 0 cav cavalry 1,-1 100% 10 0 127 12 0 992 75% 3 0 0 - 1 cav cavalry 0,0 100% 0 0 127 12 0 968 75% 3 0 0 - 2 cav cavalry 0,0 100% 10 0 127 12 0 40 75% 3 0 0 -3 units -.FI -.s1 .SA "lstat, upgrade, build, cargo, army, march, attack, assault, lload, llookout, scrap, lmine, LandUnits" diff --git a/info/ship.t b/info/ship.t index 8c5aea68..8fa3a55c 100644 --- a/info/ship.t +++ b/info/ship.t @@ -1,61 +1,51 @@ .TH Command SHIP -.NA ship "Report status of ship, fleet or ships in a given area" +.NA ship "Report status of ships" .LV Basic -.SY "ship [ | ]" -The ship report command is a census of your ships and lists all the -info available in readable format. -.s1 -The and arguments are provided in case you only -wish to look at one ship -or one fleet or all ships within a given area. -.s1 -Ship expects an argument. To see every ship you own, give it -the argument '*', or type "ship *". +.SY "ship " +The ship report command is a census of your ships. For example: +.EX ship * +.NF +shp# ship type x,y fl eff civ mil uw fd pn he xl ln mob tech + 0 dd destroyer 1,1 100% 0 0 0 0 0 0 0 0 127 140 + 1 bb battleship 1,1 100% 0 0 0 0 0 0 0 0 120 200 +2 ships +.FI .s1 The report format contains the following fields: .s1 -.in \w'shiptype\0\0'u +.in \w'ship type\0\0'u .L shp# the ship number -.L shiptype -the type of ship; \*Qpatrol boat\*U, \*Qsubmarine\*U, etc, +.L "ship type" +the type of ship; \*Qpatrol boat\*U, \*Qsubmarine\*U, etc., .L x,y -the ship's current location (relative to your capital), +the ship's current location, .L flt the fleet designation letter (set by \*Qfleetadd\*U command), .L eff the ship's efficiency, .L civ -the number of civilians on board +the number of civilians on board, .L mil -mil is the number of military on board +mil is the number of military on board, .L uw the number of uncompensated workers on board, .L fd -the amount of food on board +the amount of food on board, .L pn -the number of planes on the ship +the number of planes on the ship, .L he -the number of helicopters on board (if the SHIPCHOPPERS option is enabled) +the number of helicopters on board, .L xl -the number of extra-light planes on board (if the XLIGHT option is enabled) +the number of extra-light planes on board, .L ln -the number of land units on board +the number of land units on board, .L fuel -the amount of fuel on board (if the FUEL option is enabled) -.L mu -the mobility of the ship +the amount of fuel on board (only if the FUEL option is enabled) +.L mob +the mobility of the ship, .L tech -the tech level of the ship +the tech level of the ship. .in .s1 -For example: -.EX ship * -.NF -shp# ship type x,y fl eff civ mil uw fd pn he xl ln mob fuel tech - 0 dd destroyer 1,1 100% 0 0 0 0 0 0 0 0 127 30 140 - 1 bb battleship 1,1 100% 0 0 0 0 0 0 0 0 120 50 200 -2 ships -.FI -.s1 .SA "sstat, build, cargo, fleetadd, navigate, load, lookout, scrap, sonar, torpedo, upgrade, land, Ships"