(map, unit_map, draw_map, player_coms[]):
Modify nmap command to allow mapping around a nuke. Add new command nbmap for bmapping around a nuke. Add a new mapping flag 'n' for adding nukes to a map. Correct syntax description for pmap, pbmap, lmap and lbmap in player_coms[].
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parent
5091956480
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26a014ea04
14 changed files with 217 additions and 66 deletions
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@ -55,7 +55,7 @@ struct cmndstr player_coms[] = {
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3, atta, C_MOD, NORM + MONEY + CAP},
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{"bdes <SECTS> <type>", 0, bdes, C_MOD, NORM},
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{"bestpath <SECTS> <SECTS>", 0, best, 0, NORM},
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{"bmap <SECTS|UNIT> [s|l|p|r|t|*|h]", 0, map, C_MOD, NORM},
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{"bmap <SECTS|SHIP> [s|l|n|p|r|t|*|h]", 0, map, C_MOD, NORM},
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{"board <to-SHIP> [<from-SHIP>|<from-sector>]",
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3, boar, C_MOD, NORM + MONEY + CAP},
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{"bomb <bomber-PLANES> <fighter-PLANES> <pin|strat> <ap-SECT> <PATH|DESTINATION>",
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@ -124,7 +124,7 @@ struct cmndstr player_coms[] = {
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{"info <topic>", 0, info, 0, VIS},
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{"land <UNITS>", 0, land, C_MOD, NORM},
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{"launch <PLANES> <SECT|SHIP>", 3, laun, C_MOD, NORM + MONEY + CAP},
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{"lbmap <SECTS|UNIT> [s|l|p|r|t|*|h]", 0, map, C_MOD, NORM},
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{"lbmap <SECTS|LAND UNIT> [s|l|n|p|r|t|*|h]", 0, map, C_MOD, NORM},
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{"lboard <to-LAND> [<from-sector>]",
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3, lboa, C_MOD, NORM + MONEY + CAP},
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{"lcargo <UNITS>", 0, lcarg, 0, NORM},
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@ -135,7 +135,7 @@ struct cmndstr player_coms[] = {
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{"lload <COMM|\"land\"|\"plane\"> <UNITS> <NUM|UNITS|PLANES>",
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1, lload, C_MOD, NORM + CAP},
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{"llookout <UNITS>", 1, llook, 0, NORM + CAP},
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{"lmap <SECTS|UNIT> [s|l|p|*|h]", 0, map, C_MOD, NORM},
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{"lmap <SECTS|LAND UNIT> [s|l|n|p|*|h]", 0, map, C_MOD, NORM},
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{"lmine <UNITS>", 2, landmine, C_MOD, NORM + MONEY + CAP},
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{"load <COMM|\"land\"|\"plane\"> <SHIPS> <NUM|UNITS|PLANES>",
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1, load, C_MOD, NORM + CAP},
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@ -150,7 +150,7 @@ struct cmndstr player_coms[] = {
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1, ltend, C_MOD, NORM + CAP},
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{"lunload <COMM|\"land\"|\"plane\"> <UNITS> <NUM|UNITS|PLANES>",
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1, lload, C_MOD, NORM + CAP},
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{"map <SECTS|SHIP> [s|l|p|*|h]", 0, map, C_MOD, VIS},
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{"map <SECTS|SHIP> [s|l|n|p|*|h]", 0, map, C_MOD, VIS},
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{"march <UNITS> <PATH|DESTINATION>", 1, march, C_MOD, NORM + CAP},
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{"market <COMM|\"all\">", 0, mark, 0, VIS},
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{"mine <SHIPS>", 2, mine, C_MOD, NORM + MONEY + CAP},
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@ -165,11 +165,12 @@ struct cmndstr player_coms[] = {
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{"name <SHIPS> <NAME>", 0, name, C_MOD, NORM},
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{"nation [as-COUNTRY]", 0, nati, 0, VIS},
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{"navigate <SHIPS> <PATH|DESTINATION>", 1, navi, C_MOD, NORM + CAP},
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{"nbmap <SECTS|NUKE> [s|l|n|p|r|t|*|h]", 0, map, C_MOD, NORM},
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{"ndump <SECTS>", 0, ndump, 0, NORM},
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{"newcap <NAT> [<SECTOR>]", 0, new, C_MOD, GOD},
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{"neweff <SECTS>", 0, newe, C_MOD, NORM},
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{"newspaper [days]", 0, news, 0, VIS},
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{"nmap <SECTS|SHIP> [s|l|p|*|h]", 0, map, C_MOD, VIS},
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{"nmap <SECTS|NUKE> [s|l|n|p|*|h]", 0, map, C_MOD, VIS},
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{"nuke <SECTS>", 0, nuke, 0, NORM},
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{"offer <loan|treaty> <NAT> [<NUM> <DAYS> <IRATE>]",
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1, offe, C_MOD, NORM + MONEY + CAP},
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@ -179,13 +180,13 @@ struct cmndstr player_coms[] = {
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3, para, C_MOD, NORM + MONEY + CAP},
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{"path <SECT>", 0, path, 0, NORM},
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{"payoff <SHIPS>", 0, payo, C_MOD, NORM},
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{"pbmap <SECTS|UNIT> [s|l|p|r|t|*|h]", 0, map, C_MOD, NORM},
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{"pbmap <SECTS|PLANE> [s|l|n|p|r|t|*|h]", 0, map, C_MOD, NORM},
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{"pboard <PLANES>", 3, pboa, C_MOD, NORM + MONEY + CAP},
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{"pdump <PLANES> [<fields>]", 0, pdump, 0, NORM},
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{"peek <SECTS>", 0, peek, 0, GOD},
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{"plane <SECTS>", 0, plan, 0, NORM},
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{"players", 0, play, 0, VIS},
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{"pmap <SECTS|UNIT> [s|l|p|*|h]", 0, map, C_MOD, NORM},
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{"pmap <SECTS|PLANE> [s|l|n|p|*|h]", 0, map, C_MOD, NORM},
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{"power [[\"new\" [<NUMBER OF COUNTRIES>]] | [\"country\" <NATS>]]",
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0, powe, C_MOD, VIS},
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{"pray", 0, tele, C_MOD, NORM},
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@ -213,7 +214,7 @@ struct cmndstr player_coms[] = {
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{"sail <SHIPS> <PATH>", 1, sail, C_MOD, NORM + CAP},
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{"satellite <PLANE> [<se|sh|l> [?cond&cond&...]]",
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1, sate, 0, NORM + MONEY + CAP},
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{"sbmap <SECTS|UNIT> [s|l|p|r|t|*|h]", 0, map, C_MOD, NORM},
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{"sbmap <SECTS|SHIP> [s|l|n|p|r|t|*|h]", 0, map, C_MOD, NORM},
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{"scrap <s|p|l> <SHIPS|PLANES|UNITS>",
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2, scra, C_MOD, NORM + MONEY + CAP},
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{"scuttle <s|p|l> <SHIPS|PLANES|UNITS>", 5, scut, C_MOD, NORM + CAP},
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@ -232,7 +233,7 @@ struct cmndstr player_coms[] = {
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{"shutdown [<minutes>] <disable update?>", 0, shut, 0, GOD},
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{"sinfrastructure <SECTS>", 0, sinfra, 0, VIS},
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{"skywatch <SECTS>", 1, skyw, C_MOD, NORM + CAP},
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{"smap <SECTS|UNIT> [s|l|p|*|h]", 0, map, C_MOD, NORM},
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{"smap <SECTS|SHIP> [s|l|n|p|*|h]", 0, map, C_MOD, NORM},
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{"sonar <SHIPS> <brief?>", 1, sona, C_MOD, NORM + CAP},
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{"sorder <SHIPS>", 0, sorde, C_MOD, NORM + CAP},
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{"spy <SECTS>", 1, spy, C_MOD, NORM + CAP},
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