(map, unit_map, draw_map, player_coms[]):

Modify nmap command to allow mapping around a nuke.
Add new command nbmap for bmapping around a nuke.
Add a new mapping flag 'n' for adding nukes to a map.
Correct syntax description for pmap, pbmap, lmap and lbmap
in player_coms[].
This commit is contained in:
Ron Koenderink 2006-06-24 17:29:40 +00:00
parent 5091956480
commit 26a014ea04
14 changed files with 217 additions and 66 deletions

View file

@ -55,7 +55,7 @@ struct cmndstr player_coms[] = {
3, atta, C_MOD, NORM + MONEY + CAP},
{"bdes <SECTS> <type>", 0, bdes, C_MOD, NORM},
{"bestpath <SECTS> <SECTS>", 0, best, 0, NORM},
{"bmap <SECTS|UNIT> [s|l|p|r|t|*|h]", 0, map, C_MOD, NORM},
{"bmap <SECTS|SHIP> [s|l|n|p|r|t|*|h]", 0, map, C_MOD, NORM},
{"board <to-SHIP> [<from-SHIP>|<from-sector>]",
3, boar, C_MOD, NORM + MONEY + CAP},
{"bomb <bomber-PLANES> <fighter-PLANES> <pin|strat> <ap-SECT> <PATH|DESTINATION>",
@ -124,7 +124,7 @@ struct cmndstr player_coms[] = {
{"info <topic>", 0, info, 0, VIS},
{"land <UNITS>", 0, land, C_MOD, NORM},
{"launch <PLANES> <SECT|SHIP>", 3, laun, C_MOD, NORM + MONEY + CAP},
{"lbmap <SECTS|UNIT> [s|l|p|r|t|*|h]", 0, map, C_MOD, NORM},
{"lbmap <SECTS|LAND UNIT> [s|l|n|p|r|t|*|h]", 0, map, C_MOD, NORM},
{"lboard <to-LAND> [<from-sector>]",
3, lboa, C_MOD, NORM + MONEY + CAP},
{"lcargo <UNITS>", 0, lcarg, 0, NORM},
@ -135,7 +135,7 @@ struct cmndstr player_coms[] = {
{"lload <COMM|\"land\"|\"plane\"> <UNITS> <NUM|UNITS|PLANES>",
1, lload, C_MOD, NORM + CAP},
{"llookout <UNITS>", 1, llook, 0, NORM + CAP},
{"lmap <SECTS|UNIT> [s|l|p|*|h]", 0, map, C_MOD, NORM},
{"lmap <SECTS|LAND UNIT> [s|l|n|p|*|h]", 0, map, C_MOD, NORM},
{"lmine <UNITS>", 2, landmine, C_MOD, NORM + MONEY + CAP},
{"load <COMM|\"land\"|\"plane\"> <SHIPS> <NUM|UNITS|PLANES>",
1, load, C_MOD, NORM + CAP},
@ -150,7 +150,7 @@ struct cmndstr player_coms[] = {
1, ltend, C_MOD, NORM + CAP},
{"lunload <COMM|\"land\"|\"plane\"> <UNITS> <NUM|UNITS|PLANES>",
1, lload, C_MOD, NORM + CAP},
{"map <SECTS|SHIP> [s|l|p|*|h]", 0, map, C_MOD, VIS},
{"map <SECTS|SHIP> [s|l|n|p|*|h]", 0, map, C_MOD, VIS},
{"march <UNITS> <PATH|DESTINATION>", 1, march, C_MOD, NORM + CAP},
{"market <COMM|\"all\">", 0, mark, 0, VIS},
{"mine <SHIPS>", 2, mine, C_MOD, NORM + MONEY + CAP},
@ -165,11 +165,12 @@ struct cmndstr player_coms[] = {
{"name <SHIPS> <NAME>", 0, name, C_MOD, NORM},
{"nation [as-COUNTRY]", 0, nati, 0, VIS},
{"navigate <SHIPS> <PATH|DESTINATION>", 1, navi, C_MOD, NORM + CAP},
{"nbmap <SECTS|NUKE> [s|l|n|p|r|t|*|h]", 0, map, C_MOD, NORM},
{"ndump <SECTS>", 0, ndump, 0, NORM},
{"newcap <NAT> [<SECTOR>]", 0, new, C_MOD, GOD},
{"neweff <SECTS>", 0, newe, C_MOD, NORM},
{"newspaper [days]", 0, news, 0, VIS},
{"nmap <SECTS|SHIP> [s|l|p|*|h]", 0, map, C_MOD, VIS},
{"nmap <SECTS|NUKE> [s|l|n|p|*|h]", 0, map, C_MOD, VIS},
{"nuke <SECTS>", 0, nuke, 0, NORM},
{"offer <loan|treaty> <NAT> [<NUM> <DAYS> <IRATE>]",
1, offe, C_MOD, NORM + MONEY + CAP},
@ -179,13 +180,13 @@ struct cmndstr player_coms[] = {
3, para, C_MOD, NORM + MONEY + CAP},
{"path <SECT>", 0, path, 0, NORM},
{"payoff <SHIPS>", 0, payo, C_MOD, NORM},
{"pbmap <SECTS|UNIT> [s|l|p|r|t|*|h]", 0, map, C_MOD, NORM},
{"pbmap <SECTS|PLANE> [s|l|n|p|r|t|*|h]", 0, map, C_MOD, NORM},
{"pboard <PLANES>", 3, pboa, C_MOD, NORM + MONEY + CAP},
{"pdump <PLANES> [<fields>]", 0, pdump, 0, NORM},
{"peek <SECTS>", 0, peek, 0, GOD},
{"plane <SECTS>", 0, plan, 0, NORM},
{"players", 0, play, 0, VIS},
{"pmap <SECTS|UNIT> [s|l|p|*|h]", 0, map, C_MOD, NORM},
{"pmap <SECTS|PLANE> [s|l|n|p|*|h]", 0, map, C_MOD, NORM},
{"power [[\"new\" [<NUMBER OF COUNTRIES>]] | [\"country\" <NATS>]]",
0, powe, C_MOD, VIS},
{"pray", 0, tele, C_MOD, NORM},
@ -213,7 +214,7 @@ struct cmndstr player_coms[] = {
{"sail <SHIPS> <PATH>", 1, sail, C_MOD, NORM + CAP},
{"satellite <PLANE> [<se|sh|l> [?cond&cond&...]]",
1, sate, 0, NORM + MONEY + CAP},
{"sbmap <SECTS|UNIT> [s|l|p|r|t|*|h]", 0, map, C_MOD, NORM},
{"sbmap <SECTS|SHIP> [s|l|n|p|r|t|*|h]", 0, map, C_MOD, NORM},
{"scrap <s|p|l> <SHIPS|PLANES|UNITS>",
2, scra, C_MOD, NORM + MONEY + CAP},
{"scuttle <s|p|l> <SHIPS|PLANES|UNITS>", 5, scut, C_MOD, NORM + CAP},
@ -232,7 +233,7 @@ struct cmndstr player_coms[] = {
{"shutdown [<minutes>] <disable update?>", 0, shut, 0, GOD},
{"sinfrastructure <SECTS>", 0, sinfra, 0, VIS},
{"skywatch <SECTS>", 1, skyw, C_MOD, NORM + CAP},
{"smap <SECTS|UNIT> [s|l|p|*|h]", 0, map, C_MOD, NORM},
{"smap <SECTS|SHIP> [s|l|n|p|*|h]", 0, map, C_MOD, NORM},
{"sonar <SHIPS> <brief?>", 1, sona, C_MOD, NORM + CAP},
{"sorder <SHIPS>", 0, sorde, C_MOD, NORM + CAP},
{"spy <SECTS>", 1, spy, C_MOD, NORM + CAP},