(lnd_getmil, total_mil): Trivial, inline into callers and remove. The
abstraction from actual land unit mil encoding provided by them was too leaky to be relied upon anyway.
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15 changed files with 43 additions and 62 deletions
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@ -172,7 +172,7 @@ multifire(void)
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pr("Unit %d cannot fire!\n", fland.lnd_uid);
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continue;
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}
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if (lnd_getmil(&fland) < 1) {
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if (fland.lnd_item[I_MILIT] < 1) {
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pr("Unit %d cannot fire because it has no military!\n",
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fland.lnd_uid);
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continue;
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@ -856,7 +856,7 @@ quiet_bigdef(int attacker, struct emp_qelem *list, natid own, natid aown,
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if (land.lnd_land >= 0)
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continue;
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/* Gotta have military */
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if (lnd_getmil(&land) < 1)
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if (land.lnd_item[I_MILIT] < 1)
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continue;
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/* Don't shoot yourself */
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if (land.lnd_own == aown)
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