From 27a9f772f5de782c97d1eb53cd39a16674776563 Mon Sep 17 00:00:00 2001 From: Markus Armbruster Date: Mon, 30 May 2005 06:15:21 +0000 Subject: [PATCH] Cosmetic change of markup. --- info/Concepts/Land-units.t | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/info/Concepts/Land-units.t b/info/Concepts/Land-units.t index 3b27d539..3ce98817 100644 --- a/info/Concepts/Land-units.t +++ b/info/Concepts/Land-units.t @@ -117,7 +117,7 @@ gain efficiency. .s1 Ships can repair themselves in any sector, and can use work from their crew, or from a harbor they are in. Planes can only be repaired in airports, and -only use work from the airport. Land units can be repaired in HQ's, \*Qor\*U +only use work from the airport. Land units can be repaired in HQ's or in fortresses, and use the work of the HQ or fort. This means that front-line units in forts will repair themselves each update, assuming that the necessary materials and work are available. They can also gain efficiency