edit: Print ship and land unit items with field width 5
print_items() uses field widths between 3 and 5. They go back all the way to Empire 1, and are fine for the stock game. Widen the narrower ones to 5, because a consistent field width looks tidier, and can avoid misaligned columns with customized ships and land units. Signed-off-by: Markus Armbruster <armbru@pond.sub.org>
This commit is contained in:
parent
6e320cc625
commit
2902cc22c4
2 changed files with 25 additions and 25 deletions
|
@ -1487,9 +1487,9 @@
|
|||
Play#0 output Play#0 1 Mobility <M>: 0 Fleet <F>:
|
||||
Play#0 output Play#0 1 Retreat path <R>: '' Retreat Flags <W>: 0
|
||||
Play#0 output Play#0 1 Plague Stage <a>: 0 Plague Time <b>: 0
|
||||
Play#0 output Play#0 1 civ mil uw food shl gun pet irn dst oil lcm hcm rad
|
||||
Play#0 output Play#0 1 c m u f s g p i d o l h r
|
||||
Play#0 output Play#0 1 0 0 0 0 0 0 0 0 0 0 0 0 0
|
||||
Play#0 output Play#0 1 civ mil uw food sh gun pet iron dust oil lcm hcm rad
|
||||
Play#0 output Play#0 1 c m u f s g p i d o l h r
|
||||
Play#0 output Play#0 1 0 0 0 0 0 0 0 0 0 0 0 0 0
|
||||
Play#0 output Play#0 4 %c xxxxx -- thing value :
|
||||
Play#0 input M 2
|
||||
Play#0 output Play#0 1 Mobility of cs cargo ship (#0) changed from 0 to 2
|
||||
|
@ -1511,9 +1511,9 @@
|
|||
Play#0 output Play#0 1 Mobility <M>: 2 Fleet <F>:
|
||||
Play#0 output Play#0 1 Retreat path <R>: '' Retreat Flags <W>: 0
|
||||
Play#0 output Play#0 1 Plague Stage <a>: 0 Plague Time <b>: 0
|
||||
Play#0 output Play#0 1 civ mil uw food shl gun pet irn dst oil lcm hcm rad
|
||||
Play#0 output Play#0 1 c m u f s g p i d o l h r
|
||||
Play#0 output Play#0 1 0 1 0 1 0 0 0 0 0 0 0 0 0
|
||||
Play#0 output Play#0 1 civ mil uw food sh gun pet iron dust oil lcm hcm rad
|
||||
Play#0 output Play#0 1 c m u f s g p i d o l h r
|
||||
Play#0 output Play#0 1 0 1 0 1 0 0 0 0 0 0 0 0 0
|
||||
Play#0 output Play#0 4 %c xxxxx -- thing value :
|
||||
Play#0 input R n
|
||||
Play#0 output Play#0 1 Retreat path of cs cargo ship (#0) changed from to n
|
||||
|
@ -1552,9 +1552,9 @@
|
|||
Play#0 output Play#0 1 Fortification <F>: 0 Land unit <Y>: -1
|
||||
Play#0 output Play#0 1 Ship <S>: -1 Retreat percentage <Z>: 42
|
||||
Play#0 output Play#0 1 Retreat path <R>: '' Retreat Flags <W>: 0
|
||||
Play#0 output Play#0 1 civ mil uw food shl gun pet irn dst oil lcm hcm rad
|
||||
Play#0 output Play#0 1 c m u f s g p i d o l h r
|
||||
Play#0 output Play#0 1 0 0 0 0 0 0 0 0 0 0 0 0 0
|
||||
Play#0 output Play#0 1 civ mil uw food sh gun pet iron dust oil lcm hcm rad
|
||||
Play#0 output Play#0 1 c m u f s g p i d o l h r
|
||||
Play#0 output Play#0 1 0 0 0 0 0 0 0 0 0 0 0 0 0
|
||||
Play#0 output Play#0 4 %c xxxxx -- thing value :
|
||||
Play#0 input M 2
|
||||
Play#0 output Play#0 1 Mobility of sup supply #0 changed from 0 to 2
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue