Rename put_land() to put_oland() for clarity

This commit is contained in:
Markus Armbruster 2010-06-20 08:33:35 +02:00
parent 1f080ef570
commit 2ae4799beb

View file

@ -1438,7 +1438,7 @@ att_infect_units(struct emp_qelem *list, int plague)
*/ */
static void static void
put_land(struct emp_qelem *list) put_oland(struct emp_qelem *list)
{ {
struct emp_qelem *qp, *next; struct emp_qelem *qp, *next;
struct ulist *llp; struct ulist *llp;
@ -2008,7 +2008,7 @@ att_fight(int combat_mode, struct combat *off, struct emp_qelem *olist,
unit_put(dlist, 0); unit_put(dlist, 0);
/* putland the attacking land */ /* putland the attacking land */
put_land(olist); put_oland(olist);
/* put the victim sector/ship/land */ /* put the victim sector/ship/land */
if (!success || !take_def(combat_mode, olist, off, def)) if (!success || !take_def(combat_mode, olist, off, def))