Rename put_land() to put_oland() for clarity
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1 changed files with 2 additions and 2 deletions
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@ -1438,7 +1438,7 @@ att_infect_units(struct emp_qelem *list, int plague)
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*/
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*/
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static void
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static void
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put_land(struct emp_qelem *list)
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put_oland(struct emp_qelem *list)
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{
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{
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struct emp_qelem *qp, *next;
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struct emp_qelem *qp, *next;
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struct ulist *llp;
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struct ulist *llp;
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@ -2008,7 +2008,7 @@ att_fight(int combat_mode, struct combat *off, struct emp_qelem *olist,
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unit_put(dlist, 0);
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unit_put(dlist, 0);
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/* putland the attacking land */
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/* putland the attacking land */
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put_land(olist);
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put_oland(olist);
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/* put the victim sector/ship/land */
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/* put the victim sector/ship/land */
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if (!success || !take_def(combat_mode, olist, off, def))
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if (!success || !take_def(combat_mode, olist, off, def))
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