Fix a few inaccuracies in info supply

This commit is contained in:
Markus Armbruster 2009-02-15 17:41:58 +01:00
parent 59c3913b2f
commit 2c0e7df5ea

View file

@ -21,10 +21,10 @@ If the unit has enough of all these things, it is said to be 'in supply'.
A lack of any of these things is enough to make the unit 'out of supply'.
.s1
.L "When supplies are drawn & used"
.s1
A unit that fights may use a basic load of supplies
to attack with. (depending on the intensity of combat. The more intense the
combat, the more chance the unit will use a basic load of supplies)
\" Has been disabled for ages:
\" A unit that fights may use a basic load of supplies
\" to attack with. (depending on the intensity of combat. The more intense the
\" combat, the more chance the unit will use a basic load of supplies)
.s1
When a unit needs to draw supplies, such as when you use the supply command,
or the unit wishes to attack, or is attacked, etc, it must attempt to get
@ -50,12 +50,11 @@ use) will be used.
In each case, mobility is used to move the supplies.
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The first source of supply checked is the sector the unit is in.
This is foraging, and uses some mobility from the unit itself.
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If the unit's needs can't be satisfied by foraging, it look for an owned
warehouse or headquarters that is at least 60% efficient. Drawing
If the unit's needs can't be satisfied there, it looks for an owned
harbor, warehouse or headquarters that is at least 60% efficient. Drawing
from these sources uses mobility from
the warehouse or headquarters. (A headquarters will NOT supply a unit if it
the source sector. (A headquarters will NOT supply a unit if it
has no distribution path)
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If still in need, the unit will look for an owned supply ship (one that has
@ -75,16 +74,12 @@ mobility to use the supplies.
If after all this the unit can't get enough, it is out of supplies.
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Note that no supply source will give up enough food to make it starve. In
addition, no supply source will go below 1 of any commodity.
addition, land units will keep enough shells to fire once.
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.EX supply *
War band #2 has supplies
.ti 3
4 units
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OTHER USES OF SUPPLY
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In general, when any land unit/ship/fort needs shells, it will attempt to
draw them before use, if it does not already have them.
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.SA "lload, LandUnits"
.SA "lload, LandUnits, Attacking, Mobility"