lnd_delete() can no longer print a message
Callers changed to print it themselves. But print the first "boards" message before plane takeover instead of after, in take_def().
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2ae4799beb
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2c4826e420
4 changed files with 37 additions and 24 deletions
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@ -181,7 +181,7 @@ extern double attack_val(int, struct lndstr *);
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extern double defense_val(struct lndstr *);
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extern int lnd_reaction_range(struct lndstr *);
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extern void lnd_print(struct ulist *, char *);
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extern void lnd_delete(struct ulist *, char *);
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extern void lnd_delete(struct ulist *);
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extern int lnd_take_casualty(int, struct ulist *, int);
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extern void lnd_submil(struct lndstr *, int);
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extern void lnd_takemob(struct emp_qelem *, double);
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@ -181,7 +181,7 @@ assa(void)
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pr(" and was killed in the attempt.\n");
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llp->unit.land.lnd_effic = 0;
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putland(llp->unit.land.lnd_uid, &llp->unit.land);
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lnd_delete(llp, NULL);
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lnd_delete(llp);
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} else {
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wu(0, def->own, "%s spy spotted in %s.\n",
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cname(player->cnum), xyas(def->x, def->y,
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@ -1290,7 +1290,8 @@ get_ototal(int combat_mode, struct combat *off, struct emp_qelem *olist,
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w = n;
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}
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if (w < 0) {
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lnd_delete(llp, "is in a sector not owned by you");
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lnd_print(llp, "is in a sector not owned by you");
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lnd_delete(llp);
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continue;
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}
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ototal += attack_val(combat_mode, &llp->unit.land) *
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@ -1355,14 +1356,16 @@ get_oland(int combat_mode, struct ulist *llp)
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if (lp->lnd_own != player->cnum) {
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sprintf(buf, "was destroyed and is no longer a part of the %s",
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att_mode[combat_mode]);
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lnd_delete(llp, buf);
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lnd_print(llp, buf);
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lnd_delete(llp);
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return 0;
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}
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if (lp->lnd_x != llp->x || lp->lnd_y != llp->y) {
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sprintf(buf,
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"left to fight another battle and is no longer a part of the %s",
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att_mode[combat_mode]);
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lnd_delete(llp, buf);
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lnd_print(llp, buf);
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lnd_delete(llp);
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return 0;
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}
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if (lp->lnd_effic < llp->eff) {
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@ -1385,12 +1388,14 @@ get_dland(struct combat *def, struct ulist *llp)
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if (lp->lnd_effic < LAND_MINEFF) {
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sprintf(buf, "was destroyed and is no longer a part of the defense");
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lnd_delete(llp, buf);
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lnd_print(llp, buf);
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lnd_delete(llp);
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return 0;
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}
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if (lp->lnd_x != def->x || lp->lnd_y != def->y) {
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lnd_delete(llp,
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lnd_print(llp,
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"left to go fight another battle and is no longer a part of the defense");
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lnd_delete(llp);
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return 0;
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}
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@ -1409,7 +1414,8 @@ kill_land(struct emp_qelem *list)
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llp = (struct ulist *)qp;
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if (llp->unit.land.lnd_ship >= 0) {
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llp->unit.land.lnd_effic = 0;
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lnd_delete(llp, "cannot return to the ship, and dies!");
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lnd_print(llp, "cannot return to the ship, and dies!");
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lnd_delete(llp);
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}
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}
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}
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@ -2156,7 +2162,8 @@ send_reacting_units_home(struct emp_qelem *list)
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xyas(llp->x, llp->y, llp->unit.land.lnd_own));
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llp->unit.land.lnd_x = llp->x;
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llp->unit.land.lnd_y = llp->y;
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lnd_delete(llp, buf);
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lnd_print(llp, buf);
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lnd_delete(llp);
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}
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}
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}
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@ -2229,12 +2236,14 @@ take_def(int combat_mode, struct emp_qelem *list, struct combat *off,
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if (def->type == EF_SHIP) {
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llp->unit.land.lnd_ship = def->shp_uid;
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sprintf(buf, "boards %s", prcom(0, def));
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lnd_print(llp, buf);
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delete_me = llp;
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} else {
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llp->unit.land.lnd_ship = -1;
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sprintf(buf, "moves in to occupy %s",
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xyas(def->x, def->y, player->cnum));
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lnd_delete(llp, buf);
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lnd_print(llp, buf);
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lnd_delete(llp);
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}
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}
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}
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@ -2256,7 +2265,7 @@ take_def(int combat_mode, struct emp_qelem *list, struct combat *off,
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putland(land.lnd_uid, &land);
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}
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if (delete_me)
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lnd_delete(delete_me, buf);
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lnd_delete(delete_me);
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att_get_combat(def, 0);
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return 1;
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}
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@ -2315,7 +2324,8 @@ ask_move_in(struct combat *off, struct emp_qelem *olist,
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sprintf(buf, "stays in %s",
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xyas(llp->unit.land.lnd_x, llp->unit.land.lnd_y,
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player->cnum));
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lnd_delete(llp, buf);
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lnd_print(llp, buf);
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lnd_delete(llp);
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}
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if (QEMPTY(olist))
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return;
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@ -2328,7 +2338,8 @@ ask_move_in(struct combat *off, struct emp_qelem *olist,
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sprintf(buf, "stays in %s",
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xyas(llp->unit.land.lnd_x, llp->unit.land.lnd_y,
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player->cnum));
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lnd_delete(llp, buf);
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lnd_print(llp, buf);
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lnd_delete(llp);
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}
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return;
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}
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@ -145,10 +145,8 @@ lnd_print(struct ulist *llp, char *s)
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}
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void
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lnd_delete(struct ulist *llp, char *s)
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lnd_delete(struct ulist *llp)
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{
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if (s)
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lnd_print(llp, s);
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putland(llp->unit.land.lnd_uid, &llp->unit.land);
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emp_remque((struct emp_qelem *)llp);
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free(llp);
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@ -192,7 +190,8 @@ lnd_take_casualty(int combat_mode, struct ulist *llp, int cas)
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combat_mode ? att_mode[combat_mode] : "defending",
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xyas(llp->unit.land.lnd_x, llp->unit.land.lnd_y,
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llp->unit.land.lnd_own));
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lnd_delete(llp, buf);
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lnd_print(llp, buf);
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lnd_delete(llp);
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/* Since we killed the unit, we killed all the mil on it */
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return taken;
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} else {
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@ -268,7 +267,8 @@ lnd_take_casualty(int combat_mode, struct ulist *llp, int cas)
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sprintf(buf, "retreats at %d%% efficiency to %s!",
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llp->unit.land.lnd_effic,
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xyas(bx, by, llp->unit.land.lnd_own));
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lnd_delete(llp, buf);
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lnd_print(llp, buf);
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lnd_delete(llp);
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}
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} else { /* attacking from a sector */
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sprintf(buf, "leaves the battlefield at %d%% efficiency",
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@ -278,7 +278,8 @@ lnd_take_casualty(int combat_mode, struct ulist *llp, int cas)
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else
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llp->unit.land.lnd_mobil -= (int)llp->mobil;
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llp->mobil = 0.0;
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lnd_delete(llp, buf);
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lnd_print(llp, buf);
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lnd_delete(llp);
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}
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}
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if (nowhere_to_go) {
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@ -286,9 +287,10 @@ lnd_take_casualty(int combat_mode, struct ulist *llp, int cas)
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llp->unit.land.lnd_effic -= 10;
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lnd_submil(&llp->unit.land,
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((struct lchrstr *)llp->chrp)->l_item[I_MILIT] / 10);
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if (llp->unit.land.lnd_effic < LAND_MINEFF)
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lnd_delete(llp, "has nowhere to retreat, and dies!");
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else
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if (llp->unit.land.lnd_effic < LAND_MINEFF) {
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lnd_print(llp, "has nowhere to retreat, and dies!");
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lnd_delete(llp);
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} else
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lnd_print(llp,
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"has nowhere to retreat and takes extra losses!");
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}
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@ -1021,7 +1023,7 @@ lnd_mar_one_sector(struct emp_qelem *list, int dir, natid actor,
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pr("%s was shot and killed.\n", prland(&llp->unit.land));
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llp->unit.land.lnd_effic = 0;
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putland(llp->unit.land.lnd_uid, &llp->unit.land);
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lnd_delete(llp, NULL);
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lnd_delete(llp);
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}
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}
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}
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