Improve bulletin for nuke destroyed by nuclear attack
Explain what destroyed the nuke, just like for damage to ships, planes and land units.
This commit is contained in:
parent
f3fc477c82
commit
2d436e7830
1 changed files with 3 additions and 2 deletions
|
@ -286,8 +286,9 @@ detonate(struct nukstr *np, coord x, coord y, int airburst)
|
|||
pr("%s at %s destroyed\n",
|
||||
prnuke(&nuke), xyas(nuke.nuk_x, nuke.nuk_y, own));
|
||||
} else {
|
||||
mpr(own, "%s at %s destroyed\n",
|
||||
prnuke(&nuke), xyas(nuke.nuk_x, nuke.nuk_y, own));
|
||||
mpr(own, "%s nuclear device destroyed %s at %s\n",
|
||||
cname(player->cnum), prnuke(&nuke),
|
||||
xyas(nuke.nuk_x, nuke.nuk_y, own));
|
||||
}
|
||||
putnuke(ni.cur, &nuke);
|
||||
}
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue