Improve bulletin for nuke destroyed by nuclear attack
Explain what destroyed the nuke, just like for damage to ships, planes and land units.
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1 changed files with 3 additions and 2 deletions
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@ -286,8 +286,9 @@ detonate(struct nukstr *np, coord x, coord y, int airburst)
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pr("%s at %s destroyed\n",
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pr("%s at %s destroyed\n",
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prnuke(&nuke), xyas(nuke.nuk_x, nuke.nuk_y, own));
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prnuke(&nuke), xyas(nuke.nuk_x, nuke.nuk_y, own));
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} else {
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} else {
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mpr(own, "%s at %s destroyed\n",
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mpr(own, "%s nuclear device destroyed %s at %s\n",
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prnuke(&nuke), xyas(nuke.nuk_x, nuke.nuk_y, own));
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cname(player->cnum), prnuke(&nuke),
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xyas(nuke.nuk_x, nuke.nuk_y, own));
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}
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}
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putnuke(ni.cur, &nuke);
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putnuke(ni.cur, &nuke);
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}
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}
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